fixed ending background and text

This commit is contained in:
Frank DeMarco 2020-10-29 12:48:45 -04:00
parent 1df3863638
commit 6dd202c8e3
1 changed files with 4 additions and 4 deletions

8
NS.py
View File

@ -478,6 +478,7 @@ class Title(Animation):
def deactivate(self):
self.active = False
self.halt()
def start_game(self):
self.deactivate()
@ -575,8 +576,7 @@ class Title(Animation):
if platform.get_pressed():
self.video.hide()
self.get_game().tony.set_frameset("static")
self.halt(self.show_video)
self.halt(self.hide_video)
self.halt()
self.play(self.show_video, delay=10000, play_once=True)
self.video.update()
self.draw_scores()
@ -2041,7 +2041,7 @@ class Ending(Animation):
self.play(self.start, delay=3000, play_once=True)
font = Font(self.get_resource("rounded-mplus-1m-bold.ttf"), 64)
time = self.get_game().title.get_formatted_time(self.get_game().most_recent_time)
foreground = font.render(time, False, (180, 150, 20)).convert_alpha()
foreground = font.render(time, False, (180, 150, 20), (255, 255, 255)).convert_alpha()
dsr = self.get_display_surface().get_rect()
self.text = RainbowSprite(self, foreground, 180, 200)
self.text.location.midtop = dsr.centerx, 80
@ -2080,7 +2080,7 @@ class Ending(Animation):
else:
self.start_wipe()
self.advance_prompt.cancel_first_press()
self.get_game().logo_background.update()
self.get_game().logo.update()
self.get_game().tony.update()
self.slime_bag.update()
dsr = self.get_display_surface().get_rect()