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Author SHA1 Message Date
Blake Lee Andrews f04b70edf0 dr to l 2022-03-17 21:22:58 -04:00
Blake Lee Andrews 47d3228aac Partial Emo Arm Movements 2022-03-17 17:10:30 -04:00
822 changed files with 1340 additions and 273675 deletions

20
.gitignore vendored
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@ -5,23 +5,3 @@ dist/
build/
*.mp4
venv/
lib/fonts
favicon.ico
scrapeboard_new.webm
Scrapeboard_Gameplay_Demo_picture_in_picture.webp
bin/
include/
lib/python3.9/
pyvenv.cfg
lib/python*
stat/
www/scrapeboard_new.gif
*.backup
kicad/*/*-backups
scrapeboard_hat*.zip
_autosave-*
www/Scrapeboard_Cyber_Monday_auction.webp
www/Scrapeboard_Cyber_Monday_auction_long.webp
www/Scrapeboard_auction_flyer_with_stream.png
resource/scores.txt
resource/dnf.txt

2
.gitmodules vendored
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@ -1,3 +1,3 @@
[submodule "lib/pgfw"]
path = lib/pgfw
url = https://open.shampoo.ooo/shampoo/pgfw
url = /home/pi/projects/scrapeboard_copy/lib/pgfw

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@ -1,30 +0,0 @@
Code
----
Original source code is released under the zlib license:
Copyright (c) Frank DeMarco, Blake Andrews, and Dr. Clement Shimizu <scrape@nugget.fun>
This software is provided 'as-is', without any express or implied warranty. In
no event will the authors be held liable for any damages arising from the use of
this software.
Permission is granted to anyone to use this software for any purpose, including
commercial applications, and to alter it and redistribute it freely, subject to
the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software in a
product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
Assets and documents
--------------------
Art, sound, documentation, manuals, and schematics are released under CC BY 4.0. To view a copy of this
license, visit <http://creativecommons.org/licenses/by/4.0/>.

2969
NS.py

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#!/usr/bin/env python3
# Scrapeboard is an arcade game in development by Frank DeMarco (@diskmem) and Blake Andrews (@snakesandrews).
# It requires custom hardware to play, but it can be tested in keyboard mode with just the code in this
# repository. For more information on setting up and running the game, see README.md. For more information
# on the game in general, visit <https://scrape.nugget.fun>.
#
# This is the launcher script that creates a main game object and runs it. If you're running Python 3 with
# the pygame module installed, you should be able to run this script with the --no-serial flag to get it
# running even without the custom hardware:
#
# ./OPEN-GAME --no-serial
from os import environ, execvp, chdir, getcwd
from os.path import exists, join, dirname
from sys import version_info, argv
import sys, os
def can_import(module_name):
try:
__import__(module_name)
except ImportError:
return False
else:
return True
def ignore_sighup():
"""
Ignore hangup signal (that is thrown when launching from systemd?).
Taken from https://stackoverflow.com/questions/57205271/how-to-display-pygame-framebuffer-using-systemd-service
"""
import signal
def handler(signum, frame):
pass
signal.signal(signal.SIGHUP, handler)
def is_python_3():
return version_info[0] >= 3
# Change directory to the directory of the program launching the script (usually this script "OPEN-GAME").
if "--go-to-dir" in sys.argv:
os.chdir(os.path.dirname(sys.argv[0]))
def is_current_version(file_name):
version = map(int, file_name.replace("python", "").split("."))
return version == list(version_info)[:2]
# Use the framebuffer display (for Raspberry Pi). This only works with Pygame 1.9.6 (and SDL 1.2).
if "--fb" in sys.argv:
os.putenv("SDL_VIDEODRIVER", "fbcon")
os.putenv("SDL_FBDEV", "/dev/fb0")
ignore_sighup()
def launch_alternative(alternatives):
for alternative in alternatives:
if not is_current_version(alternative):
for root in environ["PATH"].split(":"):
if exists(join(root, alternative)):
execvp(alternative, [alternative] + argv)
# Use the KMS video driver. This works for newer versions of Raspberry Pi with the KMS overlay
# enabled, SDL 2, and Pygame 2.
if "--kms" in sys.argv:
os.putenv("SDL_VIDEODRIVER", "kmsdrm")
ignore_sighup()
def move_to_executable():
chdir(dirname(argv[0]))
if "--go-to-dir" in argv:
move_to_executable()
from NS import NS

5
README Normal file
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Requires pyserial (https://pypi.org/project/pyserial/)
If you have Python Package Installer, you can run
pip install pyserial

132
README.md
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Scrapeboard
===========
![demo](https://scrape.nugget.fun/www/Scrapeboard_Gameplay_Demo_picture_in_picture.webp)
So, you think you can skateboard, but can you scrapeboard, you slime bag? Scrapeboard is a DDR inspired alt control game that uses a real skateboard deck instead of your feet. Do you have the moves to skate through a gauntlet of goons all the way to Tony Hawk?
Wiki
----
This README file is for setting up and using the code repository. For more general information on how to [operate](../../../wiki/Operators-manual) or [build](../../../wiki/Builders-manual) Scrapeboard, see the [wiki](../../../wiki).
Controller
----------
The standard controller is a custom platform combined with a modified skatedeck, seen in the above GIF. It can be built using the instructions in the [builder's manual](../../../wiki/Builders-manual) and attached to an Arduino. Custom interfaces can be created using an Arduino or Raspberry Pi.
There is also keyboard support built-in. It is meant for testing, but the game can be played with it.
Software
--------
### *See the [software chapter](../../../wiki/Software) of the [Builder's Manual](../../../wiki/Builders-manual) for more detailed instructions*
The software requires Python, [Pygame][], and a custom Python game framework [PGFW][]. The Python version should be 3.9 or higher. The Pygame version should be 1.9.6 or higher. PGFW is a submodule of this repository, so it can be cloned simultaneously using the `--recursive` flag. Python and Pygame can be installed on any operating system, including Windows, OS X, and Linux.
Installing Python will usually install Python's package manager PIP as well. PIP can be used to install Pygame by running the following from your terminal (for example, PowerShell on Windows).
pip install pygame
Once you have Python and Pygame installed, run the following to download Scrapeboard and PGFW
git clone --recursive https://open.shampoo.ooo/scrape/scrapeboard
If you have an Arduino connected with the circuit and program prepared, run this to start the game. If the Arduino is not prepared yet, see below.
python OPEN-GAME
If you are using a Raspberry Pi, run this instead. The Pi should have a circuit installed to its GPIO pins. See below for details.
python OPEN-GAME --pi
To run the game in keyboard mode anytime, use the following
python OPEN-GAME --no-serial
Serial
------
### *See the [electronics chapter](../../../wiki/Electronics) of the [Builder's Manual](../../../wiki/Builders-manual) for more detailed instructions*
To run the game using the custom skateboard and metal pads, the Arduino attached to the pads must be plugged into USB, and the [pyserial][] package must be installed on the computer.
If you have Python Package Installer, you can run this to install pyserial:
pip install pyserial
The Arduino must be loaded with the [serial program][] and connected to USB. The game will try to detect the Arduino, but if that does not work, the device location of the Arduino can be specified in the [config file][].
If you don't have the board, pad and Arduino, you can test the game using keyboard-only mode.
Raspberry Pi
------------
Raspberry Pi GPIO input is also supported. See the [Raspberry Pi chapter](../../../wiki/Raspberry-Pi) of the manual for how to install Scrapeboard on a Raspberry Pi. Once the circuit is in place, the game will be able to detect GPIO input. Run with the `--pi` flag to activate Raspberry Pi mode.
./OPEN-GAME --pi
Keys
----
For testing, there is keyboard input. To run in keyboard only mode use:
./OPEN-GAME --no-serial
The O, P, L, and ; keys simulate the dance pads and your fingers simulate the board
___ ___
| O| P| <-- These keyboard keys correspond to the floor pads
|___|___| O = top left pad, P = top right pad, L = bottom left pad, ; = bottom right pad
| L| ;|
|___|___|
Arrow keys also work
UP = top left pad
RIGHT = top right pad
DOWN = bottom left pad
LEFT = bottom right pad
### Other keys
* The `Z` key is a shortcut for reset (`F8` also resets).
* The `A` key force resets the connected Arduino (or does nothing if no Arduino is connected).
Options
-------
The full list of configurable values is in the [config file][]. There are also command line flags that can override config values. Use the help flag to see the possible values:
python OPEN-GAME -h
The `--minimize-load-time` flag can be useful when testing because it sacrifices some effects to load the game quickly.
License
-------
Original Scrapeboard code is released without restriction on copying, modifying, or selling, under the zlib license. Art, sound, text, and schematic assets are released under CC BY 4.0. Users are licensed to modify Scrapeboard and even sell their modifications. Scrapeboard code and assets can be used in other projects, even closed source ones. Use of the assets requires attribution is given to Scrapeboard for the original assets. If the source is distributed, the zlib license must be included as the license for the original code. The full license is in [LICENSE.txt][].
PGFW is included under [its zlib license](https://open.shampoo.ooo/shampoo/pgfw/LICENSE.txt).
Donations
---------
Send us a donation through [Ko-fi](https://ko-fi.com/scrapeboard)!
[![Donate at Ko-fi](https://storage.ko-fi.com/cdn/kofi3.png?v=3)](https://ko-fi.com/Z8Z7FX41L)
Contact
-------
More information is available [at the website](https://scrape.nugget.fun). Email us at scrape (at) nugget (dot) fun.
[Pygame]: https://pygame.org
[Makey Makey]: https://makeymakey.com
[serial program]: serial/serial.ino
[pyserial]: https://pypi.org/project/pyserial/
[Arduino]: https://arduino.cc
[config file]: config
[LICENSE.txt]: LICENSE.txt
[PGFW]: https://open.shampoo.ooo/shampoo/pgfw
[Raspberry Pi]: https://www.raspberrypi.org/

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config
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#
# [SCRAPEBOARD] is an arcade game in development by [@diskmem] and [@snakesandrews]
#
# It requires custom hardware to play but can be tested in keyboard mode without the hardware.
# For more information on setting up and running the game, see the README, or for the game in
# general, visit https://scrape.nugget.fun/
#
# This file contains configurable values that can adjust things like visual effects, performance,
# and audio. A lot of these values are closely tied to how the game is expected to run (for example,
# the screen resolution), so adjust at your own risk. There are also a lot of values currently
# hardcoded in NS.py that should be moved into here eventually.
#
[setup]
license = Public Domain
title = Scrapeboard
url = https://scrape.nugget.fun
url = http://shampoo.ooo/games/esb
version = 0.2.3
init-script = OPEN-GAME
additional-packages = lib
data-exclude = local/, *.pyc, .git*, README, build/, dist/, *.egg-info, *.py, MANIFEST*, PKG-INFO, *.pyc, *.swp, *~, changelog, scrapeboard, OPEN-GAME, lib
data-exclude = local/, *.pyc
[display]
caption = Scrapeboard
show-framerate = no
framerate-position = 600, 0
dimensions = 800, 450
show-framerate = no
dimensions = 640, 480
fullscreen = no
attract-gif-alpha = 1.0
effects = True
alpha-effect-title = True
scores-font = BPmono.ttf
scores-alpha = 230
qr-static = False
[system]
# will force set display->effects to off
minimize-load-time = no
enable-level-select = yes
lives-boss-rush-mode = 3
lives-level-select-mode = 1
optimize-title-screen = no
max-seed = 2147483647
dnf-file = resource/dnf.txt
scores-file = resource/scores.txt
[network]
peers =
port = 8080
delimeter = |
join-time-limit = 5999
diagnostics = no
diagnostics-font = resource/BPmono.ttf
diagnostics-size = 15
[pop-up]
size = 22
length = 3000
foreground = #ffffff
background = #000000
center = yes
[boss]
damage-per-hit-level-1 = 6.0
damage-per-hit-level-2 = 2.5
damage-per-hit-level-3 = 1.75
cooldown-level-1 = 2500
cooldown-level-2 = 2100
cooldown-level-3 = 1300
first-combo-delay = 1300
attract-gif-alpha = .95
[mouse]
visible = no
visible = False
[keys]
quit = K_q
quit = K_ESCAPE
up = K_u
[audio]
sfx-volume = 0.8
panel-enabled = yes
volume = 1.0
sfx-volume = .8
[input]
buffer = 0
arduino-port = COM6
arduino-port = /dev/ttyACM0
serial = yes
pi = no
confirm-quit = no
[time]
timer-max-time = 10000
timer-start-level-1 = 9000
timer-start-level-2 = 7000
timer-start-level-3 = 6000
timer-addition-level-1 = 1100
timer-addition-level-2 = 700
timer-addition-level-3 = 700
timer-warning-start = 0.4
timer-start-time = 7000
timer-addition = 1000
sword-delay = 300
attract-gif-length = 10000
attract-board-length = 3600
attract-reset-countdown = 30000
level-select-reset-countdown = 30000
level-select-press-length = 1500
ending-timeout = 7500
lizard-hurt-length = 2000
[bgm]
title = bgm/title.ogg, 1.0
level_0 = bgm/level_0.ogg, .65
level_1 = bgm/level_1.ogg, .65
level_2 = bgm/level_2.ogg, .65
end = bgm/end.ogg, .65
[pads]
nw_color = #FF88FF
ne_color = #E4B80C
se_color = #FF2222
sw_color = #2222FF
center_y = 376

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Scrapeboard events checklist
============================
This is a list to look over while packing and before leaving for an event. For some events, some of these supplies may be unnecessary. For example, if the event uses a TV monitor, the projector wouldn't be necessary.
Basics
------
* Platform: four metal/wood panels with attached wires
* Skatedeck with attached metal pads
* Arduino
* Arduino USB cable
* Laptop that can run Scrapeboard
* Power for laptop
* HDMI cable
* PCB
* Male-to-male PCB pin adapter (usually in the Arudino already)
* Mini flat-head screwdriver
* HDMI Projector
* Projector screen
* Regular flat-head screwdriver
* Regular phillips-head screwdriver
* Pliers
* Mailing list clipboard
* Builder's manual print-out
* Remember to pull the latest version from the main branch of the Git repository
Raspberry Pi
------------
The Raspberry Pi is the preferred way to run the game, but it's more untested than using a laptop and Arduino. Ideally, bring both the Arudino + laptop version and the Raspberry Pi one.
* Raspberry Pi with Scrapeboard pre-installed and set to auto launch
* Raspberry Pi power adapter
* Micro-HDMI to HDMI cable
* PCB
* Mini phillips-head screwdriver
* USB keyboard
Sound
-----
The projector's speaker can be used for audio, but when not using a projector, a bluetooth speaker should be included.
* Bluetooth speaker with AUX input
* AUX cable
* USB charger for speaker
Merch
-----
* T-shirts
* Stickers
* Square credit card reader phone adapter
Extras
------
* Backup platform
* Backup skatedeck
* Extra resistors
* Extra speaker wire
* Knife

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gpio.py
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# [SCRAPEBOARD] is an arcade game in development by [@diskmem] & [@snakesandrews]
#
# It requires custom hardware to play but can be tested in keyboard mode without
# the hardware. For more information on setting up and running the game, see
# README.md. For information on the game in general, see <https://scrape.nugget.fun/>.
#
# Full open source code is available at <https://git.nugget.fun/scrape/scrapeboard>.
#
# This module can be imported and used to check on the status of connections between four GPIO
# inputs on the Raspberry Pi for detecting the pads in Scrapeboard.
#
# It can also be run as a diagnostic script, in which case it prints connections detected between
# the input GPIO pins. Use the `-h` flag to print the options.
#
# $ python3 gpio.py -h
#
# Original algorithm by Dr. Clement Shimizu is taken from his Arduino code in serial/serial.ino
import time, itertools, argparse
import RPi.GPIO as GPIO
# These represent the game pads and the GPIO pins they're connected to
LNW, LNE, LSE, LSW = range(4)
pins = {
LNW: 26,
LNE: 19,
LSE: 13,
LSW: 6
}
def initialize_gpio():
"""
Set pin numbering mode to GPIO and initialize all pins to input pullup.
"""
# Use GPIO numbering
GPIO.setmode(GPIO.BCM)
# Set all pins to pullup
for pin_id, pin in pins.items():
GPIO.setup(pin, GPIO.IN, pull_up_down=GPIO.PUD_UP)
def connection2(pin_a, pin_b):
"""
Set `pin_a` to output a low signal, and set every other pin to pullup. If `pin_b` reads a low signal even though
it's set to pullup, that means `pin_a` is connected to it, so return `True`.
@param pin_a Pin which will be set to output LOW
@param pin_b Pin which will be read
@return `True` if a low signal is sent from `pin_a` to `pin_b`, `False` otherwise
"""
for pin_id, pin in pins.items():
if pin == pin_a:
# Set pin_a to output LOW
GPIO.setup(pin, GPIO.OUT)
GPIO.output(pin, GPIO.LOW)
else:
# Set all other pins to input pullup
GPIO.setup(pin, GPIO.IN, pull_up_down=GPIO.PUD_UP)
# Force 25ns delay between comparisons
time.sleep(0.025)
# pin_b can now be tested to see if if reads the LOW signal from pin_a
return GPIO.input(pin_b) == GPIO.LOW
def connection(pin_a, pin_b):
"""
Tests low signals connect from both A to B and from B to A
@param pin_a Test if this pin is connected to `pin_b`
@param pin_b Test if this pin is connected to `pin_a`
@return `True` if `pin_a` and `pin_b` are connected, `False` otherwise
"""
return connection2(pin_a, pin_b) and connection2(pin_b, pin_a)
def connections():
"""
Look at all six possible connections between the four pins and return the state of each as a single dict.
@return A dict with one entry per combination of pins, the key is a tuple of pin IDs, and the value is the state of connection
"""
state = {}
for pin_id_a, pin_id_b in itertools.combinations(pins, 2):
if connection(pins[pin_id_a], pins[pin_id_b]):
state[(pin_id_a, pin_id_b)] = True
else:
state[(pin_id_a, pin_id_b)] = False
return state
def activity():
"""
Look at all six possible connections between the four pins, and if a pin appears in any active connection, consider it active.
Return the active state of all four pins as a dict.
@return A dict with one entry per pin. The key is the pin ID, and the value is the state of whether it's active (a.k.a. pressed)
"""
# Create a dict of pins all at False
state = pins.copy()
for pin in state.keys():
state[pin] = False
# Check all six combinations. If a pin appears in a connection, update its state to True.
for pin_id_a, pin_id_b in itertools.combinations(pins, 2):
if connection(pins[pin_id_a], pins[pin_id_b]):
state[pin_id_a] = True
state[pin_id_b] = True
return state
if __name__ == "__main__":
# Set up and parse CLI
parser = argparse.ArgumentParser()
parser.add_argument("--connections", action="store_true")
parser.add_argument("--activity", action="store_true")
arguments = parser.parse_args()
initialize_gpio()
while True:
if arguments.connections or not arguments.activity:
# Try all connections once each frame
for connection_ids, connection_state in connections().items():
# Only print connected combinations of pins
if connection_state:
pin_id_a, pin_id_b = connection_ids
print(f"{pin_id_a} ({pins[pin_id_a]}) <-> {pin_id_b} ({pins[pin_id_b]})")
else:
pin_activity = activity()
print(f"LNW {int(pin_activity[LNW])} LNE {int(pin_activity[LNE])} LSE {int(pin_activity[LSE])} LSW {int(pin_activity[LSW])}")

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KiCad PCB project files
=======================
This folder contains a [KiCad 7](https://kicad.org) project for printing a circuit board that can attach to Raspberry Pi or Arduino. KiCad 7 software is required for viewing and editing. The necessary footprint, symbol, and 3D model files are included. Local paths have been set to include these folders, so the projects should be able to load everything automatically, but they have not been tested on other installations of KiCad.
This PCB can be printed and used to connect the wires from the four metal plates to either an Arduino or a Raspberry Pi.
Originally made by Evan Kahn and modified by Frank DeMarco. Alien goon logo is by Blake Andrews. The boards and project files are released under the zlib license, so they are licensed to be used for any purpose. See [LICENSE.txt](../LICENSE.txt) for details.
![Scrapeboard Raspberry Pi hat](../www/pcb_hats/scrapeboard_hat_top_and_bottom_annotated.png)
![Scrapeboard Arduino UNO hat](../www/pcb_hats/scrapeboard_hat_top_and_bottom_annotated.png)
![Scrapeboard Arduino UNO hat](../www/KiCad_GUI_screen.png)

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(footprint "PinHeader_1x04_P2.54mm_Vertical" (version 20221018) (generator pcbnew)
(layer "F.Cu")
(descr "Through hole straight pin header, 1x04, 2.54mm pitch, single row")
(tags "Through hole pin header THT 1x04 2.54mm single row")
(attr through_hole)
(fp_text reference "REF**" (at 0 -2.33) (layer "F.SilkS")
(effects (font (size 1 1) (thickness 0.15)))
(tstamp d559e78f-9137-43bf-9f69-165532415fcf)
)
(fp_text value "PinHeader_1x04_P2.54mm_Vertical" (at 0 9.95) (layer "F.Fab")
(effects (font (size 1 1) (thickness 0.15)))
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View File

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(footprint "PinSocket_1x04_P2.54mm_Vertical" (version 20211014) (generator pcbnew)
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View File

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View File

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(footprint "R_Axial_DIN0204_L3.6mm_D1.6mm_P5.08mm_Horizontal" (version 20221018) (generator pcbnew)
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View File

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(footprint "TerminalBlock_Phoenix_MKDS-1,5-4_1x04_P5.00mm_Horizontal" (version 20221018) (generator pcbnew)
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3349543420202
Connector_PinSocket_2.54mm
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Through hole straight socket strip, 2x03, 2.54mm pitch, double cols (from Kicad 4.0.7), script generated
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View File

@ -1,449 +0,0 @@
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View File

@ -1,5 +0,0 @@
(sym_lib_table
(lib (name "Connector")(type "KiCad")(uri "${KIPRJMOD}/../symbols/Connector.kicad_sym")(options "")(descr ""))
(lib (name "Connector_Generic")(type "KiCad")(uri "${KIPRJMOD}/../symbols/Connector_Generic.kicad_sym")(options "")(descr ""))
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)

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@ -1 +1 @@
Subproject commit 2bbdc9a7028dd86c8a2f06a74403ffc5a1fe6d44
Subproject commit 285181d23b789492b4b0186be1cacf160e89672a

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local/TonyTaunts/comeOn.ogg Normal file

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local/TonyTaunts/thsb.ogg Normal file

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record_test.py Normal file
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@ -0,0 +1,38 @@
import pyaudio
import wave
CHUNK = 1024
FORMAT = pyaudio.paInt32
CHANNELS = 2
RATE = 44100
RECORD_SECONDS = 5
WAVE_OUTPUT_FILENAME = "output.wav"
p = pyaudio.PyAudio()
stream = p.open(format=FORMAT,
channels=CHANNELS,
rate=RATE,
input=True,
frames_per_buffer=CHUNK)
print("* recording")
frames = []
for i in range(0, int(RATE / CHUNK * RECORD_SECONDS)):
data = stream.read(CHUNK)
frames.append(data)
print("* done recording")
stream.stop_stream()
stream.close()
p.terminate()
wf = wave.open(WAVE_OUTPUT_FILENAME, 'wb')
wf.setnchannels(CHANNELS)
wf.setsampwidth(p.get_sample_size(FORMAT))
wf.setframerate(RATE)
wf.writeframes(b''.join(frames))
wf.close()

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