- hide UI when gamepad is in use, enable when mouse is in use
- indicate selected UI button using hue rotation animation
- support for gamepad hat
- support for disconnecting and reconnecting gamepads
- sanitize collected data in WASM build and write files per session
- add function for finding the closest UI button in a given direction
- bug fix: prevent character from moving when level loads or play is resumed from the pause menu
- bug fix: cancel character walking sfx when paused
- added Windows 64 bit build target
- added a distributable ZIP to the Linux build target
- added demo build config
- made arcade prompt compatible with demo mode
- a few new levels
- new wave enemy
- added world background colors
- added color add blend to shader
- new offset parameter for fish
- script for converting SVG file to level curve