Commit Graph

  • 5cf39db71e added android build and curl error checking main ohsqueezy 2023-05-10 03:04:46 -0400
  • bdadda618f move model, carousel and connection classes into framework library code ohsqueezy 2023-05-02 19:15:54 -0400
  • b4a8895e41 update makefile target names; remove broken cross compilation targets ohsqueezy 2023-04-25 23:22:27 -0400
  • 918f86bbde android example instructions in SPACEBOX ohsqueezy 2022-10-04 18:33:58 -0400
  • e3a3902143 cURL asynchronous requests ohsqueezy 2022-09-27 16:59:04 -0400
  • f43203f5ae pause camera display while requesting from APIs, set Emscripten frame data only when memory location changes ohsqueezy 2022-09-26 21:01:11 -0400
  • 59db4015b5 use cv::Barcode for scanning instead of ZBar ohsqueezy 2022-09-26 16:13:42 -0400
  • 862030b296 sharpen camera image preprocessing, check original and preprocessed camera images ohsqueezy 2022-09-22 17:20:00 -0400
  • 5f417a2592 working emscripten web export; transfer web cam pixel data from JavaScript to C++; fetch images through Emscripten API and cors-anywhere proxy ohsqueezy 2022-09-19 22:21:17 -0400
  • 009e374cd8 wip of emscripten build with working webcam ohsqueezy 2022-09-07 20:55:06 -0400
  • d47289007c default compiler environment vars in Makefile ohsqueezy 2022-08-10 15:28:29 -0400
  • d8c5bdd56d try to set a requested camera resolution ohsqueezy 2022-08-10 13:44:59 -0400
  • 7ff0d01c6f update member function calls to match changes in updated spacebox branch ohsqueezy 2022-08-09 18:37:11 -0400
  • 17dee6174f use a single GL context by moving texture loading out of camera frame thread and use the thread only for reading frame data into cv::Mat ohsqueezy 2022-08-08 19:28:25 -0400
  • c500cd332e added performance timing to camera thread and temporarily fixed crashing by setting thread to wait, added README ohsqueezy 2022-08-06 19:03:54 -0400
  • cecf008d5e working camera, inventory, and arrow buttons frank 2021-11-19 14:14:42 -0500
  • 16cc5406cf multiple buttons wip frank 2021-11-16 23:21:24 -0500
  • e0b1d1fd53 added rotation to pad transformation, added pointer cursor frank 2021-11-13 14:58:30 -0500
  • 80aebaf8de pad class with example that runs camera toggle on click frank 2021-11-09 23:32:48 -0500
  • c9868db346 connection class accepts callback functions frank 2021-11-04 01:16:46 -0400
  • 392371d0c5 google books api frank 2021-11-02 13:59:07 -0400
  • 4336f69d98 updated item and camera to use model class; added carousel class frank 2021-11-01 17:35:16 -0400
  • aed8457874 replace plane instance calls with calls from derived class instances frank 2021-10-29 22:53:48 -0400
  • c461475ea6 move camera textures into class frank 2021-10-29 22:10:28 -0400
  • a41dbfd3b1 moved background tiles into class frank 2021-10-29 14:21:53 -0400
  • 5374b7f76a pudding attributes moved into model class frank 2021-10-29 01:17:05 -0400
  • 67a7f9c3f2 moved model class into separate file frank 2021-10-26 16:37:05 -0400
  • b66244d943 added model and plane classes frank 2021-10-19 22:08:23 -0400
  • 68b7276fd2 uniform map frank 2021-10-19 02:26:12 -0400
  • 50180bb999 wip uniforms frank 2021-10-18 23:07:22 -0400
  • e7152838d4 move gl buffer objects into framework project frank 2021-10-18 17:34:17 -0400
  • cdf4b8ce0e vertex buffer object class for adding attribute data to gpu frank 2021-10-17 03:27:53 -0400
  • 25e2a7ad4f use attributes object dimensions and type functions frank 2021-10-14 02:55:39 -0400
  • d2f97edab9 store rectangle attributes index in attributes object frank 2021-10-14 00:34:55 -0400
  • 7ba46588ea using attributes class to store generic vertices frank 2021-10-08 23:43:51 -0400
  • 72279ba628 vao and vbo classes, new log functions frank 2021-10-02 19:39:46 -0400
  • f03042b6e9 started implementing vao and vbo classes frank 2021-09-28 02:11:09 -0400
  • c901b1b720 add Texture and Item with dependencies to makefile frank 2021-09-24 02:45:09 -0400
  • ea255f5247 using texture class to store texture data frank 2021-09-20 02:33:32 -0400
  • b22302a021 tiling effect using original texture size frank 2021-09-14 20:14:15 -0400
  • be7b750e89 squircle top and bottom of pudding frank 2021-09-10 18:03:06 -0400
  • 9271ba9226 use triangle fan for top and bottom of pudding model frank 2021-09-10 15:02:53 -0400
  • eb391b911a load camera frame texture in separate thread frank 2021-09-09 22:57:13 -0400
  • 5aab43896c added two jiggle effects and command for toggling them frank 2021-09-08 00:31:46 -0400
  • ffede89153 portrait resolution frank 2021-09-06 22:12:23 -0400
  • 081681bfe7 change sfw to sb, use Makefile skeleton from demos frank 2021-09-02 18:25:02 -0400
  • b8baf6802b pudding texture from image frank 2021-09-01 00:08:45 -0400
  • c7ea3aee6f added flat background to 3d scene and effects to fragment shader frank 2021-08-09 22:47:55 -0400
  • 00f64b4bf9 multi layered pudding vertices frank 2021-08-07 01:05:55 -0400
  • 8444f3aa16 pudding colored fragments frank 2021-08-02 20:15:30 -0400
  • fb7f5390be add 3d world view frank 2021-07-21 02:11:02 -0400
  • e2eec46317 toggle camera frank 2021-07-07 21:56:04 -0400
  • a3a6d61d20 use opengl for rendering frank 2021-07-07 20:16:58 -0400
  • 5e5a2b1e48 use immutable storage for video frame texture frank 2021-07-03 19:31:29 -0400
  • af5b438f7e use opengl context for rendering frank 2021-07-02 22:51:59 -0400
  • a482fa0a80 remove reserve call on item vector frank 2021-06-29 17:17:50 -0400
  • cc9aa231ff add zbar to scan barcodes in video capture feed frank 2021-06-28 16:30:12 -0400
  • 7b9549d413 added opencv camera capture and display frank 2021-06-26 20:25:57 -0400
  • 60101b7bbc added best buy api; create shared ptr immediately from sdl texture return val frank 2021-06-24 17:53:58 -0400
  • 1a090d26d5 use keys to browse images frank 2021-05-12 02:09:22 -0400
  • a9c8d053d6 added edamam api frank 2021-05-11 23:51:33 -0400
  • edc6d8946d incorporate api results into item properties frank 2021-05-11 16:50:28 -0400
  • 8645486078 initial commit frank 2021-05-07 21:26:44 -0400