---------------- Pygame Framework ---------------- Classes to facilitate creation of Pygame projects Example ------- Save and run to create a project that redraws a square at a random location every second. This script is also written in the `sample.py` file. from time import sleep from random import randint from pgfw.Game import Game class SampleGame(Game): square_width = 30 # instructions in the update method automatically run once every frame def update(self): sleep(1) screen = self.get_screen() bounds = screen.get_size() screen.fill((0, 0, 0)) screen.fill((255, 255, 255), (randint(0, bounds[0]), randint(0, bounds[1]), self.square_width, self.square_width)) if __name__ == '__main__': SampleGame().run() License ------- MIT License see LICENSE.txt for details Business -------- 420@shampoo.ooo