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from time import sleep
from random import randint
from pgfw.Game import Game
# inheriting from Game allows you to customize your project
class SampleGame(Game):
square_width = 30
# update runs every frame, you can think of it as the mainloop
def update(self):
screen = self.get_screen()
bounds = screen.get_size()
screen.fill((0, 0, 0))
screen.fill((255, 255, 255),
(randint(0, bounds[0]), randint(0, bounds[1]),
self.square_width, self.square_width))
if __name__ == '__main__':
# the play method begins the project's animation