minor edit to documentation wording
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@ -159,7 +159,7 @@ namespace sb
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/*!
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* Set the function that will run when a pad object is clicked.
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*
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* Example, always keep state true and print "Hello, World!" whenever the pad is clicked,
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* This example always keeps the state true and prints "Hello, World!" whenever the pad is clicked,
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*
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* start_button.on_state_change([&](bool state, int count){
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* if (state) {
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