Commit Graph

10 Commits

Author SHA1 Message Date
ohsqueezy 8498dfa004 - consolidate GL includes into one header
- build flags for MacOS
- replace glTexStorage2D with more compatible glTexImage2D
2024-04-24 15:01:17 -04:00
ohsqueezy 89fbe359f6 Add exception handling to Attributes::bind, add default constructor to Model 2023-07-13 21:38:53 -04:00
ohsqueezy 3ba3be4496 - add Switch and time_it classes
- finish adding #pragma once to headers
- move configuration initialization into Game class
- print debug to stdout by default
- explicitly pass file to refresh to config auto refresh
- add delegate to sb namespace and deprecate get_delegate() in favor of delegate()
- set custom log function before loading config
- raise exception when no model textures are available
2023-05-23 15:28:53 -04:00
frank ad9aab4a46 android helper scripts and icon assets and fill screen android demo 2022-10-17 21:57:56 -04:00
frank 3444afc2c1 changed get_configuration to configuration; added option to return the larger ratio to box aspect; changed default window size to 16:9; changed get_window to window; added SDL_RENDERER_PRESENTVSYNC; removed clear renderer to black on emscripten builds to prevent mouse bug; 2022-06-16 16:45:41 -04:00
frank 8972b0c868 move stream operator overloads into std namespace 2021-10-22 15:06:05 -04:00
frank 3212dc15cf vbo, vao, and buffer classes 2021-10-18 17:33:33 -04:00
frank f70ea1c215 started log class 2021-10-02 19:21:07 -04:00
frank f03d58dae1 pass specialized generate function to generic base function for globject 2021-09-28 02:09:49 -04:00
frank 6adac9806f abstract base class for GL objects 2021-09-24 02:43:38 -04:00