ohsqueezy
8498dfa004
- consolidate GL includes into one header
...
- build flags for MacOS
- replace glTexStorage2D with more compatible glTexImage2D
2024-04-24 15:01:17 -04:00
ohsqueezy
110b876648
deprecate passing callback to Animation; add an update function to Sprite for running frame by frame animation; rename log's ERROR to ERR to avoid conflict with windows.h
2023-11-14 00:19:32 -05:00
ohsqueezy
d575307b15
- redesign audio library to use Chunk and Music classes which align more closely with SDL Mix_Chunk and Mix_Music
...
- remove default texture index from Model class
- add support for two textures to Pad class
- restore SDL audio mixer initialization parameters to SDL defaults
- add optional log level to SDL error logging function
2023-10-09 23:50:18 -04:00
ohsqueezy
edafaf08ea
add texture index to Sprite class, add more error checks to texture surface creation
2023-08-08 12:41:10 -04:00
ohsqueezy
f7f6bee582
add support for verbose log priority
2023-07-01 19:21:06 -04:00
ohsqueezy
8c086ba161
add instructions for curl; add array operator to configuration, give configuration object access to nodes; fix src paths in android skeleton script; add copy file function
2023-05-10 02:51:11 -04:00
frank
f47c080d72
box demo android support, android file to string for reading files inside APK
2022-11-08 17:17:20 -05:00
frank
ad9aab4a46
android helper scripts and icon assets and fill screen android demo
2022-10-17 21:57:56 -04:00
frank
3baaa7624e
add dimensions and type functions to attributes class
2021-10-14 02:55:17 -04:00
frank
f70ea1c215
started log class
2021-10-02 19:21:07 -04:00