ohsqueezy
a91bc4b773
- JSON from file static function
...
- configuration option to start in fullscreen
- render text wrapped when exceeding 3000 pixels wide (arbitrary temporary value)
- set timer elapsed to any amount of seconds
2023-11-04 23:52:43 -04:00
ohsqueezy
55d6e08480
convert between glm::vec and sb::Color, print hierarchy on config access error, composite text onto a separate background surface, set frame time to zero when timer paused
2023-07-08 16:19:31 -04:00
ohsqueezy
c0b55752e1
track timestamp with Timer class
2023-06-24 13:05:40 -04:00
ohsqueezy
355ab4d8c4
- pass timestamp of frame start time to all update functions
...
- use timestamp instead of SDL_GetTicks to keep time in Timer class
- use seconds instead of milliseconds in Timer class
2023-06-07 20:22:20 -04:00
ohsqueezy
9f33ac872f
- move Timer into sb namespace
...
- debug statement for FPS
- string conversion in Switch class
2023-05-30 16:20:28 -04:00
frank
3b6b946560
add default constructor to Animation, set private members in Timer
2021-09-08 20:07:11 -04:00
Frank DeMarco
7d00cda9bb
added segment constructors for 2 boxes and 2 sprites
2020-09-07 04:11:59 -04:00
Frank DeMarco
3d439e56e0
suppress input temporarily
2020-07-22 00:53:40 -04:00
Frank DeMarco
74ca4da69a
- replaced location with box, added get/set functions for size and
...
sides
- preprocessor statements for handling emscripten main loop
- pass floats to render functions
- added box and get/set box functions to sprite class
- functions for filling a texture with solid color or tile texture
2020-06-27 17:47:14 -04:00
Frank DeMarco
321d9df1be
recorder writes video frames to folder
2019-05-16 03:51:36 -04:00