spacebox/src/Display.cpp

213 lines
7.8 KiB
C++

/* +------------------------------------------------------+
____/ \____ /| - Open source game framework licensed to freely use, |
\ / / | copy, modify and sell without restriction |
+--\ ^__^ /--+ | |
| ~/ \~ | | - created for <https://foam.shampoo.ooo> |
| ~~~~~~~~~~~~ | +------------------------------------------------------+
| SPACE ~~~~~ | /
| ~~~~~~~ BOX |/
+-------------*/
#include "Display.hpp"
/* Create a Display instance and subscribe to commands */
sb::Display::Display(Node* parent) : Node(parent)
{
delegate().subscribe(&Display::respond, this);
delegate().subscribe(&Display::respond, this, SDL_WINDOWEVENT);
}
/* Return the (x, y) size in pixels of the window as an integer vector */
glm::ivec2 sb::Display::window_size() const
{
glm::ivec2 size;
SDL_GetWindowSize(const_cast<SDL_Window*>(window()), &size.x, &size.y);
return size;
}
/* Return the window dimensions in pixels as a Box object. If invert_y is set, the lower left will be (0, 0).
* Otherwise, the top left will be (0, 0). Setting invert will cause the values to be compatible with
* glViewport. */
Box sb::Display::window_box(bool invert_y) const
{
return Box(glm::vec2(0, 0), window_size(), invert_y);
}
/* Return a box object with NDC coordinates of the window subsection. The subsection should be specified in
* pixel coordinates. */
Box sb::Display::ndc_subsection(const Box& subsection) const
{
Box ndc_subsection = ndc;
Box window = window_box(subsection.inverted_y());
ndc_subsection.move({(subsection.x - window.x) / window.width() * 2.0f, (subsection.y - window.y) / window.height() * 2.0f});
ndc_subsection.size({subsection.width() / window.width() * 2.0f, subsection.height() / window.height() * 2.0f});
return ndc_subsection;
}
/* Convert a NDC area of the screen to a box object containing measurements in pixels that are based on the
* screen resolution. */
Box sb::Display::ndc_to_pixel(const Box& ndc) const
{
Box pixel_subsection = window_box();
/* The NDC size is double the ratio of the pixel size */
pixel_subsection.size(0.5f * ndc.size() * window_box().size(), true);
/* The NDC center is offset by double the ratio of the size of window in pixels, with the Y-axis inverted */
pixel_subsection.move(glm::vec2({0.5f, -0.5f}) * ndc.center() * window_box().size());
return pixel_subsection;
}
/* Get the pixel format of display at specified index (defaults to index 0) */
Uint32 sb::Display::pixel_format(int display_index) const
{
SDL_DisplayMode display_mode;
if (SDL_GetCurrentDisplayMode(display_index, &display_mode) != 0)
{
std::ostringstream message;
message << "could not get display mode for index " << display_index;
sb::Log::sdl_error(message.str());
return SDL_PIXELFORMAT_UNKNOWN;
}
else
{
return display_mode.format;
}
}
void sb::Display::screen_pixels(unsigned char* pixels, int w, int h, int x, int y) const
{
GLenum format;
/* GL_BGRA is not defined in Open GL ES (some info available at
* https://community.khronos.org/t/why-opengles-2-spec-doesnt-support-bgra-texture-format/72853) */
#if !defined(__EMSCRIPTEN__) && !defined(__ANDROID__) && !defined(ANDROID)
if constexpr (SDL_BYTEORDER == SDL_BIG_ENDIAN)
{
format = GL_BGRA;
}
else
{
#endif
format = GL_RGBA;
#if !defined(__EMSCRIPTEN__) && !defined(__ANDROID__) && !defined(ANDROID)
}
#endif
glReadBuffer(GL_FRONT);
glReadPixels(x, y, w, h, format, GL_UNSIGNED_BYTE, pixels);
/* Debug statement showing the framebuffer status and first pixel read */
std::ostringstream message;
message << "read framebuffer status: " << glCheckFramebufferStatus(GL_READ_FRAMEBUFFER) <<
", draw framebuffer status: " << glCheckFramebufferStatus(GL_DRAW_FRAMEBUFFER) <<
", upper left screen pixel value read: " << pixels[0] << " " << pixels[1] << " " << pixels[2] << " " << pixels[3];
sb::Log::log(message, sb::Log::VERBOSE);
}
SDL_Surface* sb::Display::screen_surface() const
{
glm::ivec2 size = window_size();
unsigned char* pixels = new unsigned char[bpp / 8 * size.x * size.y];
screen_pixels(pixels, size.x, size.y);
SDL_Surface* surface = screen_surface_from_pixels(pixels);
delete[] pixels;
return surface;
}
SDL_Surface* sb::Display::screen_surface_from_pixels(unsigned char* pixels, bool flip) const
{
glm::ivec2 size = window_size();
SDL_Surface* surface;
Uint32 rmask, gmask, bmask, amask;
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
rmask = 0xff000000;
gmask = 0x00ff0000;
bmask = 0x0000ff00;
amask = 0x000000ff;
#else
rmask = 0x000000ff;
gmask = 0x0000ff00;
bmask = 0x00ff0000;
amask = 0xff000000;
#endif
if (flip)
{
SDL_Surface* pixel_surface = SDL_CreateRGBSurfaceFrom(
pixels, size.x, size.y, bpp, bpp / 8 * size.x, rmask, gmask, bmask, amask);
surface = zoomSurface(pixel_surface, 1, -1, SMOOTHING_OFF);
SDL_FreeSurface(pixel_surface);
}
else
{
surface = SDL_CreateRGBSurface(0, size.x, size.y, bpp, rmask, gmask, bmask, amask);
std::memcpy(surface->pixels, pixels, bpp / 8 * size.x * size.y);
}
return surface;
}
void sb::Display::respond(SDL_Event& event)
{
if (get_delegate().compare(event, "fullscreen"))
{
toggle_fullscreen();
}
else if (event.type == SDL_WINDOWEVENT)
{
/* Handle a full window resize event, and only handle intermediate size change events if fluid resize is enabled. */
if (event.window.event == SDL_WINDOWEVENT_RESIZED || (event.window.event == SDL_WINDOWEVENT_SIZE_CHANGED && configuration()["display"]["fluid resize"]))
{
std::ostringstream message;
message << "Resizing window to " << event.window.data1 << "x" << event.window.data2;
sb::Log::Level level = event.window.event == SDL_WINDOWEVENT_RESIZED ? sb::Log::INFO : sb::Log::DEBUG;
sb::Log::log(message, level);
/* Set the GL viewport to fill the window (this should probably be optional...) */
if (SDL_GL_GetCurrentContext() != nullptr)
{
glViewport(0, 0, event.window.data1, event.window.data2);
sb::Log::gl_errors("After glViewport resize");
}
/* Send a general window resize event to the framework */
Delegate::post("window resize");
}
}
}
void sb::Display::toggle_fullscreen() const
{
if (configuration()("display", "fullscreen enabled"))
{
#if !defined(__EMSCRIPTEN__)
if (SDL_GetWindowFlags(const_cast<SDL_Window*>(window())) & SDL_WINDOW_FULLSCREEN_DESKTOP)
{
sb::Log::log("Fullscreen requested");
SDL_SetWindowFullscreen(const_cast<SDL_Window*>(window()), 0);
}
else
{
sb::Log::log("Exit fullscreen requested");
SDL_SetWindowFullscreen(const_cast<SDL_Window*>(window()), SDL_WINDOW_FULLSCREEN_DESKTOP);
}
#else
EmscriptenFullscreenChangeEvent status;
emscripten_get_fullscreen_status(&status);
if (!status.isFullscreen)
{
sb::Log::log("Fullscreen requested");
/* Set a string to refer to Module.canvas. See https://emscripten.org/docs/api_reference/html5.h.html#registration-functions */
EM_ASM(specialHTMLTargets["!canvas"] = Module.canvas;);
emscripten_request_fullscreen("!canvas", true);
}
else
{
sb::Log::log("Exit fullscreen requested");
emscripten_exit_fullscreen();
}
#endif
}
else
{
sb::Log::log("Fullscreen requested, but it is currently disabled by the configuration.", sb::Log::WARN);
}
}