spacebox/src/Node.hpp

42 lines
679 B
C++

#ifndef Node_h_
#define Node_h_
#include <iostream>
#include "json/json.hpp"
#include "SDL.h"
#include "filesystem.hpp"
struct Game;
struct Delegate;
struct Display;
struct Node
{
Node *parent;
bool active;
Node();
Node(Node*, bool=true);
void set_parent(Node*);
void activate();
void deactivate();
bool is_active() const;
Game* get_root();
nlohmann::json& get_configuration();
Delegate& get_delegate();
Display& get_display();
void print_branch();
virtual std::string get_class_name() { return "Node"; };
virtual ~Node();
};
#include "Configuration.hpp"
#include "Delegate.hpp"
#include "Display.hpp"
#endif