spacebox/src/Box.hpp

60 lines
1.2 KiB
C++

#ifndef Box_h_
#define Box_h_
#include <iostream>
#include <SDL.h>
#define GLM_ENABLE_EXPERIMENTAL
#include "glm/common.hpp"
#include "glm/vec2.hpp"
struct Box
{
SDL_FRect rect = {0, 0, 0, 0};
Box(glm::vec2 = {0, 0}, glm::vec2 = {0, 0});
float get_x();
float get_y();
float get_w();
float get_h();
void set_x(float);
void set_y(float);
void set_w(float);
void set_h(float);
glm::vec2 get_size();
void set_size(glm::vec2);
float get_top();
float get_right();
float get_bottom();
float get_left();
void set_top(float);
void set_right(float);
void set_bottom(float);
void set_left(float);
glm::vec2 get_nw();
glm::vec2 get_north();
glm::vec2 get_east();
glm::vec2 get_south();
glm::vec2 get_west();
glm::vec2 get_center();
void set_nw(glm::vec2);
void set_north(glm::vec2);
void set_east(glm::vec2);
void set_south(glm::vec2);
void set_west(glm::vec2);
void set_center(glm::vec2);
SDL_FRect* get_rect();
void zero();
void move(glm::vec2);
std::string get_class_name() { return "Box"; }
std::ostream& to_string (std::ostream&) const;
};
std::ostream& operator<< (std::ostream&, const Box&);
#include "extension.hpp"
#endif