spacebox/src/Display.hpp

38 lines
798 B
C++

#ifndef Display_h_
#define Display_h_
#define GLM_ENABLE_EXPERIMENTAL
#include "glm/vec2.hpp"
#define GL_GLEXT_PROTOTYPES
#define GLEW_STATIC
#include "glew/glew.h"
#include "SDL.h"
#include <SDL_image.h>
#include "sdl2-gfx/SDL2_gfxPrimitives.h"
#include "sdl2-gfx/SDL2_rotozoom.h"
#include "Node.hpp"
#include "Box.hpp"
struct Display : Node
{
const static int bpp = 32;
Display(Node*);
glm::ivec2 get_window_size() const;
Uint32 get_pixel_format(int = 0) const;
Box get_window_box() const;
void get_screen_pixels(unsigned char*, int, int, int = 0, int = 0) const;
SDL_Surface* get_screen_surface() const;
SDL_Surface* get_screen_surface_from_pixels(unsigned char*, bool) const;
void respond(SDL_Event&);
void toggle_fullscreen() const;
};
#endif