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android
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add instructions for curl; add array operator to configuration, give configuration object access to nodes; fix src paths in android skeleton script; add copy file function
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2023-05-10 02:51:11 -04:00 |
Animation.cpp
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convert between glm::vec and sb::Color, print hierarchy on config access error, composite text onto a separate background surface, set frame time to zero when timer paused
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2023-07-08 16:19:31 -04:00 |
Animation.hpp
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track timestamp with Timer class
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2023-06-24 13:05:40 -04:00 |
Attributes.cpp
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docstring example for outputting attributes to stream
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2023-07-27 23:21:14 -04:00 |
Attributes.hpp
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attribute index exception, overload attributes bind, model add and bind methods
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2023-07-18 23:23:29 -04:00 |
Audio.cpp
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- pass timestamp of frame start time to all update functions
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2023-06-07 20:22:20 -04:00 |
Audio.hpp
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track timestamp with Timer class
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2023-06-24 13:05:40 -04:00 |
Box.cpp
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add exception checks to Texture::bind and GLObject::id, make collision info storage a std::optional object
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2023-06-26 20:49:14 -04:00 |
Box.hpp
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convert between glm::vec and sb::Color, print hierarchy on config access error, composite text onto a separate background surface, set frame time to zero when timer paused
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2023-07-08 16:19:31 -04:00 |
Carousel.hpp
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- pass timestamp of frame start time to all update functions
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2023-06-07 20:22:20 -04:00 |
Color.cpp
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- add a text plane class
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2023-05-31 15:06:29 -04:00 |
Color.hpp
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convert between glm::vec and sb::Color, print hierarchy on config access error, composite text onto a separate background surface, set frame time to zero when timer paused
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2023-07-08 16:19:31 -04:00 |
Configuration.cpp
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added more conversion rules for JSON array to GLM vertex, truncate attribute string representation, post reconfig event on configuration reload, added font load function, added exception handling to functions that bind textures
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2023-07-23 17:11:41 -04:00 |
Configuration.hpp
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added more conversion rules for JSON array to GLM vertex, truncate attribute string representation, post reconfig event on configuration reload, added font load function, added exception handling to functions that bind textures
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2023-07-23 17:11:41 -04:00 |
Connection.hpp
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- add function for wrapping an arbitrary point or curve into an arbitrary clip space
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2023-06-05 18:22:43 -04:00 |
Delegate.cpp
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move post command into delegate
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2023-07-19 12:47:18 -04:00 |
Delegate.hpp
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move post command into delegate
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2023-07-19 12:47:18 -04:00 |
Display.cpp
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- add untransform, transform, and specialized transforms to Model class
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2023-05-24 22:49:05 -04:00 |
Display.hpp
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- add untransform, transform, and specialized transforms to Model class
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2023-05-24 22:49:05 -04:00 |
GLObject.cpp
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throw exception if VBO is not bound when allocate is called, reset VBO offset on ID generation
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2023-07-14 00:30:30 -04:00 |
GLObject.hpp
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Add exception handling to Attributes::bind, add default constructor to Model
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2023-07-13 21:38:53 -04:00 |
Game.cpp
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added more conversion rules for JSON array to GLM vertex, truncate attribute string representation, post reconfig event on configuration reload, added font load function, added exception handling to functions that bind textures
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2023-07-23 17:11:41 -04:00 |
Game.hpp
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added more conversion rules for JSON array to GLM vertex, truncate attribute string representation, post reconfig event on configuration reload, added font load function, added exception handling to functions that bind textures
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2023-07-23 17:11:41 -04:00 |
Input.cpp
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add support for specifying multiple keys per command in config
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2023-08-02 13:17:44 -04:00 |
Input.hpp
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add support for specifying multiple keys per command in config
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2023-08-02 13:17:44 -04:00 |
Log.cpp
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add texture index to Sprite class, add more error checks to texture surface creation
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2023-08-08 12:41:10 -04:00 |
Log.hpp
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add texture index to Sprite class, add more error checks to texture surface creation
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2023-08-08 12:41:10 -04:00 |
Model.cpp
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add more info to message when exeception is raised while enabling model attributes
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2023-07-23 20:01:45 -04:00 |
Model.hpp
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add method to clear texture list to sprite class, add comments explaining model class's private member vars
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2023-08-14 16:30:38 -04:00 |
Node.cpp
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unsubscribe delegate subcribers in game's quit function and remove destructor calls to unsubscribe; delete ID memory when GL object is deleted; disable recorder because of memory leak
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2023-06-11 21:49:04 -04:00 |
Node.hpp
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- use vector instead of map to store textures in Model class
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2023-06-11 01:07:15 -04:00 |
Pad.hpp
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add texture index to Sprite class, add more error checks to texture surface creation
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2023-08-08 12:41:10 -04:00 |
Pixels.cpp
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started log class
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2021-10-02 19:21:07 -04:00 |
Pixels.hpp
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remove Sprite class
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2023-06-08 20:04:40 -04:00 |
Recorder.cpp
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track timestamp with Timer class
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2023-06-24 13:05:40 -04:00 |
Recorder.hpp
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allow arbitrary functions to be attached to animation objects instead of only node object member functions
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2023-06-23 01:45:28 -04:00 |
Segment.cpp
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add exception checks to Texture::bind and GLObject::id, make collision info storage a std::optional object
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2023-06-26 20:49:14 -04:00 |
Segment.hpp
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add exception checks to Texture::bind and GLObject::id, make collision info storage a std::optional object
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2023-06-26 20:49:14 -04:00 |
Selection.hpp
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- pass timestamp of frame start time to all update functions
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2023-06-07 20:22:20 -04:00 |
Sprite.hpp
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update sprite class's private member var comments, remove extraneous quotes from texture log message
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2023-08-14 16:44:25 -04:00 |
Switch.hpp
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- pass timestamp of frame start time to all update functions
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2023-06-07 20:22:20 -04:00 |
Text.cpp
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added more conversion rules for JSON array to GLM vertex, truncate attribute string representation, post reconfig event on configuration reload, added font load function, added exception handling to functions that bind textures
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2023-07-23 17:11:41 -04:00 |
Text.hpp
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add texture index to Sprite class, add more error checks to texture surface creation
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2023-08-08 12:41:10 -04:00 |
Texture.cpp
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update sprite class's private member var comments, remove extraneous quotes from texture log message
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2023-08-14 16:44:25 -04:00 |
Texture.hpp
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add exception checks to Texture::bind and GLObject::id, make collision info storage a std::optional object
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2023-06-26 20:49:14 -04:00 |
Timer.cpp
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convert between glm::vec and sb::Color, print hierarchy on config access error, composite text onto a separate background surface, set frame time to zero when timer paused
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2023-07-08 16:19:31 -04:00 |
Timer.hpp
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convert between glm::vec and sb::Color, print hierarchy on config access error, composite text onto a separate background surface, set frame time to zero when timer paused
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2023-07-08 16:19:31 -04:00 |
VBO.cpp
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throw exception if VBO is not bound when allocate is called, reset VBO offset on ID generation
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2023-07-14 00:30:30 -04:00 |
VBO.hpp
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attribute index exception, overload attributes bind, model add and bind methods
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2023-07-18 23:23:29 -04:00 |
extension.cpp
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- add function for wrapping an arbitrary point or curve into an arbitrary clip space
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2023-06-05 18:22:43 -04:00 |
extension.hpp
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added more conversion rules for JSON array to GLM vertex, truncate attribute string representation, post reconfig event on configuration reload, added font load function, added exception handling to functions that bind textures
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2023-07-23 17:11:41 -04:00 |
filesystem.hpp
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- add Switch and time_it classes
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2023-05-23 15:28:53 -04:00 |
math.cpp
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rename velocity_to_delta to angle_to_vector, remove endpoint function
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2023-06-22 21:25:57 -04:00 |
math.hpp
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add world coordinate transformations to math library
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2023-07-05 20:08:11 -04:00 |
time_it.hpp
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- add Switch and time_it classes
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2023-05-23 15:28:53 -04:00 |