clarify single player ending message
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3
NS.py
3
NS.py
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@ -3667,7 +3667,8 @@ class Ending(Animation):
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# Create a message for single-player mode
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else:
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text = f"You vanquished my goon and got #{self.rank()[0]} out of {self.rank()[1]}! Well done, slime bag.\n"
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text = (f"You vanquished my goon and got the #{self.rank()[0]} rank out of {self.rank()[1]} overall!\n"
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"Well done, slime bag.")
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if self.defeated_level_index == 2:
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dialogue.set_name("Tony")
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