Commit Graph

54 Commits

Author SHA1 Message Date
Cocktail Frank 6501bbe2ee - Add Python script for releasing builds as distributables
- Add Itch.io build
- Bug fix: replace the removed "arcade coin" key with the bank vector
2024-05-14 00:32:50 -04:00
Cocktail Frank 76695393fe remove rotation projection from coin HUD 2024-05-10 21:23:59 -04:00
Cocktail Frank 8e20245733 - add steam badge to title screen
- disable and hide exit and fullscreen buttons on some builds
- fix cake backward walk glitch at beginning of level 22
2024-05-09 03:12:21 -04:00
Cocktail Frank f998a2d75e re-added credits to pause menu with new content 2024-05-08 18:00:24 -04:00
Cocktail Frank bacf711cd7 - added coin bank to HUD
- save coin status per level instead of just a total count of coins
- bug fix: removed flashing effect from all non-coin projectiles
- bug fix: don't collect coins when resting
2024-05-08 16:45:24 -04:00
ohsqueezy 290e23b5da - add options sub-menu to title screen: bgm, sfx, fullscreen, and exit
- hide UI when gamepad is in use, enable when mouse is in use
- indicate selected UI button using hue rotation animation
- support for gamepad hat
- support for disconnecting and reconnecting gamepads
- sanitize collected data in WASM build and write files per session
- add function for finding the closest UI button in a given direction
- bug fix: prevent character from moving when level loads or play is resumed from the pause menu
- bug fix: cancel character walking sfx when paused
2024-05-03 15:51:20 -04:00
ohsqueezy 279c7c83b8 separate shaders for GLES and GL, add MacOS build 2024-04-24 15:04:11 -04:00
ohsqueezy 7f87756b6c - added Steam build configuration file and shell script
- added Windows 64 bit build target
- added a distributable ZIP to the Linux build target
- added demo build config
- made arcade prompt compatible with demo mode
2024-04-14 01:30:10 -04:00
ohsqueezy 5f7117a6ea added metadata to home page 2024-04-02 20:38:19 -04:00
ohsqueezy 10db5d8019 added README, LICENSE, press kit, and logos 2024-03-20 20:23:13 -04:00
ohsqueezy e8ea466f51 add demo mode 2024-03-06 21:22:54 -05:00
ohsqueezy 341bb50bef update to use SPACE🪐BOX default GL context 2024-03-04 20:10:48 -05:00
ohsqueezy 9aa9149781 flash time limit warning, clickable social media buttons, update css layout 2024-01-02 23:51:22 -08:00
ohsqueezy 91081b7900 disable name entry on coolmath build, increase UI arrow visibility 2023-12-29 23:14:08 -08:00
ohsqueezy 280fc0e0b8 added splash screens 2023-12-28 16:48:52 -08:00
ohsqueezy 63336a3126 add coolmath build config file with edited title 2023-12-26 23:24:10 -05:00
ohsqueezy 0fd33ee924 add separate WASM build for coolmath, separate JS from index page into pre-js files 2023-12-26 20:27:06 -05:00
ohsqueezy 48a9fdbad2 re-label reset as save/exit 2023-12-18 16:27:30 -05:00
ohsqueezy acb62ece0b gamepad support on pc and web 2023-12-15 00:56:00 -05:00
ohsqueezy 1db0a870d9 keyboard controls for start and pause menus 2023-12-14 01:12:38 -05:00
ohsqueezy 9696d3a835 social media buttons, playtester thanks, updated QR code graphic 2023-12-12 23:22:11 -05:00
ohsqueezy db7e41e470 fix zero length text bug, fix scoreboard text rendering on wasm build 2023-12-12 00:43:33 -05:00
ohsqueezy ae0ce70b3d add warp view, clear screen to background color, set arcade score on completion of final level, remove UI from arcade-only mode 2023-12-11 14:02:04 -05:00
ohsqueezy f637c86529 implement mirror mode using rotation vector 2023-12-07 21:53:15 -05:00
ohsqueezy ec6165214b added jackpot, ending screen messages, title screen idle animation, play button flash 2023-12-07 19:26:32 -05:00
ohsqueezy 0121b33cbe fullscreen button 2023-12-05 17:57:55 -05:00
ohsqueezy 26c5312567 pass pause state to enemy projector animations 2023-12-05 13:49:11 -05:00
ohsqueezy 2e0b571f19 flash screen whenever load_level is called 2023-12-05 11:02:23 -05:00
ohsqueezy d11cffc210 - add coins to ending
- add animation frames to sprites
- track best quest time
- hue shift effect on coin
2023-12-04 21:55:11 -05:00
ohsqueezy fd6ef890cf walk animation 2023-11-14 18:38:37 -05:00
ohsqueezy caa6186727 hide and disable buttons and labels on the main menu when not available as options 2023-11-08 20:06:32 -05:00
ohsqueezy 18fb61c236 - add arcade mode and arcade-only configuration option
- scoreboard and name entry for arcade mode
- separate save data for quest and arcade modes
2023-11-05 00:28:28 -04:00
ohsqueezy 8d9ec69656 added optional button to click to load game, added Windows build 2023-10-18 00:13:24 -04:00
ohsqueezy ac095283f4 - add sound effects and background music
- add mute button
- add walk and reverse adaptive sound effects to character
- add more flexible error handling to PHP log of play time
- set total memory to 200MB in web build
2023-10-09 23:54:47 -04:00
ohsqueezy 9e4d61dfb4 - track progress and automatically save and load
- add automatic anonymous data collection to web build
- apply perspective and view to labels
- add level select and difficulty spinners
2023-09-28 22:04:56 -04:00
ohsqueezy ee4bccd147 fix broken emscripten makefile rules, remove impossible level difficulty setting 2023-09-19 18:45:08 -04:00
ohsqueezy dc042121cc add difficulty profiles 2023-09-19 17:45:29 -04:00
ohsqueezy 712c6cf3ea - rebuild emscripten build when levels.json changes
- add precision to enemy angles to account for accumulating drift
- add challenge coin parameters to wave enemy
- fix flame mirror drift by resetting position each cycle
- fix fish angle desync by using time since init to calculate angle
2023-09-12 03:02:54 +00:00
ohsqueezy bd36c762eb - added run clock
- a few new levels
- new wave enemy
- added world background colors
- added color add blend to shader
- new offset parameter for fish
- script for converting SVG file to level curve
2023-09-07 22:17:56 -04:00
ohsqueezy 584a85546c checkpoints, move sprite and pad to lib, reload level on reconfig, hitbox config 2023-08-01 16:35:19 -04:00
ohsqueezy b6a7e8bf23 add pause feature, add resume and reset buttons 2023-07-08 23:21:29 -04:00
ohsqueezy 306d96eea9 restore playing field background plane, reposition and adjust scaling of canvas elementin wasm build, automatically bind sprite texture 2023-07-03 20:22:26 -04:00
ohsqueezy 2a3a920e47 load all original enemies, increase bezier resolution 2023-06-28 17:55:31 -04:00
ohsqueezy 5497f8ef45 read slicer enemies from JSON dynamically, fix character collision box size, place character's bottom along the curve 2023-06-27 14:34:49 -04:00
ohsqueezy 6b7cd7bedd add projector and projectile enemies 2023-06-24 15:22:09 -04:00
ohsqueezy d371886a66 debug print for character coords 2023-06-19 20:32:14 -04:00
ohsqueezy 4e03605f39 add memory info debug print 2023-06-19 18:26:41 -04:00
ohsqueezy 5c9b86a573 fix speed conversion and move character along curve 2023-06-08 01:06:04 -04:00
ohsqueezy 7d80173c6e draw all level curves with screen wrapping 2023-06-05 18:36:53 -04:00
ohsqueezy 19becf843b added separate color data for the field 2023-06-02 15:00:38 -04:00