Generate a custom pudding from food product UPC codes and help a pair of rats take over the video game industry, using their extraterrestrial ability to turn trash into performance enhancing drug puddings that enable business professionals to predict the stock market with supernatural accuracy.
Where to play
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Gunkiss is in-development. Public builds for the web and Android are expected to be released soon.
The following external programs and libraries are required to compile the game.
#### SPACEBOX
The [SPACEBOX game framework][] is being developed simultaneously and should be checked out into `lib/sb` as a submodule of the project using the `--recursive` flag as shown above.
The game uses [cURL][] to communicate with the [Open Food Facts][] API. The cURL library and development headers must be installed to the system paths in order to compile the program.
See [the downloads page][] for ways to get the library and headers. It must be installed in such a way that linking can be done with `-lcurl` and headers are in the default search path.
The game uses [OpenCV][] to enable barcode reading through the camera. The library and headers by default are expected to be installed to `[HOME]/local/opencv/lib` and `[HOME]/local/opencv/headers` respectively, but those locations can be edited in the [Makefile][]
The game uses [ZBar][] to scan images for barcodes and report what the barcode is. The library and headers by default are expected to be installed to `[HOME]/local/zbar/lib` and `[HOME]/local/zbar/headers` respectively, but those locations can be edited in the [Makefile][].
Once the requirements are satisfied, run `make linux` to compile. The executable will be saved to the root folder as `gunkiss`.
#### Compiler
The project is developed using `clang`, but `gcc` can be substituted. Environment variables for `CC` and `CXX` can be used to change the default compiler.