pgfw/README

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Pygame Framework
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Classes to facilitate creation of Pygame projects
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Example
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Save and run to create a project that redraws a square at a random location
every second. This script is also written in the `sample.py` file.
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from time import sleep
from random import randint
from pgfw.Game import Game
class SampleGame(Game):
square_width = 30
# instructions in the update method automatically run once every frame
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def update(self):
sleep(1)
screen = self.get_screen()
bounds = screen.get_size()
screen.fill((0, 0, 0))
screen.fill((255, 255, 255),
(randint(0, bounds[0]), randint(0, bounds[1]),
self.square_width, self.square_width))
if __name__ == '__main__':
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SampleGame().run()
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License
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This software is dedicated to the public domain. See
http://creativecommons.org/publicdomain/zero/1.0/ for details.
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Todo
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- Remove unecessary python libraries from windows build
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- Debug levels
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Credit
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Frank DeMarco <if.self.end@a-o.in>