ohsqueezy
e168844fc5
- added Windows build using MinGW for box demo along with Windows instructions to main README
...
- replaced Model class in box demo with library's Model class
- switched GL context profile mask to compatibility in Windows builds
- only open audio device if audio is initialized
- increase default audio frequency and buffer size
- convert path objects to strings for compatibility with MinGW
- update MinGW builds to use regular filesystem library instead of experimental
2023-10-18 00:07:32 -04:00
ohsqueezy
6371f9c279
remove Sprite class
2023-06-08 20:04:40 -04:00
ohsqueezy
8c086ba161
add instructions for curl; add array operator to configuration, give configuration object access to nodes; fix src paths in android skeleton script; add copy file function
2023-05-10 02:51:11 -04:00
ohsqueezy
a8126605e8
added opencv camera linux and android demo; added carousel, connection, and model classes; added format parameter to texture.generate; added android opencv lib build instructions
2023-05-02 18:43:32 -04:00
ohsqueezy
f793073348
full example for building opencv libraries; upgrade box demo SDL version
2023-04-25 23:17:13 -04:00
ohsqueezy
ecce532abf
fix description of emscripten output for box demo makefile
2023-04-10 18:06:07 -04:00
frank
f47c080d72
box demo android support, android file to string for reading files inside APK
2022-11-08 17:17:20 -05:00
frank
ec993b7337
support background images on android icon
2022-10-18 16:10:20 -04:00
frank
ad9aab4a46
android helper scripts and icon assets and fill screen android demo
2022-10-17 21:57:56 -04:00
frank
e11fecbc12
added fill screen demo for testing basic initialization and drawing
2022-10-07 18:56:20 -04:00
frank
b1fb77b1c8
set gl context profile attribute to ES
2022-09-07 20:57:00 -04:00
frank
f63cb2bfb2
example program for using a c++ program to stream a webcam in browser
2022-09-06 20:52:34 -04:00
frank
ee119ecc7e
add engine name to log file name
2022-05-06 23:39:32 -04:00
frank
6adac9806f
abstract base class for GL objects
2021-09-24 02:43:38 -04:00
frank
1f8de2f5f1
minor change header url
2021-09-10 15:02:23 -04:00
frank
ada139c26f
change sfw namespace to sb
2021-09-02 18:23:48 -04:00
frank
c8bc86cab7
squircle and 2d collision demo; config auto refresh
2021-08-31 23:55:38 -04:00
frank
ba44b8e8d5
box documentation, remove get/set prefixes from Box and Segment
2021-08-14 19:53:39 -04:00
frank
14759a1c79
box aspect function
2021-07-21 02:08:45 -04:00
frank
fff9e13562
custom log function; change Game and Node from struct to class
2021-06-24 17:40:30 -04:00
frank
4ece64442f
custom logging function
2021-05-08 20:01:53 -04:00
Frank DeMarco
ad7d42155d
precise collision detection used Pixel object; fixed out of scope bug in collision detection
2020-09-12 21:57:27 -04:00
Frank DeMarco
013f8279d4
audio, sfx and bgm classes; filesystem path added as type to json lib
2020-09-11 18:01:27 -04:00
Frank DeMarco
be360b8a47
sprite update accepts a list of subsections of the sprite to draw
2020-09-08 17:34:47 -04:00
Frank DeMarco
c6341d2bfc
added get point on circle function
2020-09-06 16:05:19 -04:00
Frank DeMarco
df8bf267f0
added const qualifier to box stamp method
2020-09-06 03:02:02 -04:00
Frank DeMarco
877d63cf4e
fix sprite wipe and precision collision for scaled sprites; box move and return copy function
2020-09-02 23:32:01 -04:00
Frank DeMarco
3a571adaa3
segment comparison operators; get sdl surface from pixels
2020-09-01 17:00:17 -04:00
Frank DeMarco
54a8c219ed
add wipe animation to sprite
2020-08-29 23:49:45 -04:00
Frank DeMarco
536a5ec5f5
separate move weighted from move in sprite class
2020-08-27 20:41:21 -04:00
Frank DeMarco
edc836908d
box inherits sdl_rect; color comparison operators; pixels operator() returns pointer of void, 8bit, 16bit, or 32bit; remap texture uses pixel class
2020-08-26 16:43:43 -04:00
Frank DeMarco
14afcef0ce
fix root lookup; add vec2 to json types; render test image when window is created
2020-08-21 02:21:34 -04:00
Frank DeMarco
bab8c778ca
color class, sprite hue shift, generate halo and portal effect
...
animation frames, ignore repeat keys, hue shifted texture
2020-08-19 03:29:46 -04:00
Frank DeMarco
f5d03b9be6
- extended version of sdl gfx primitives
...
- drag left and right edge box
- complete segment member functions
- extension functions: get segments, get relative step, populate
pixel array
2020-08-06 18:54:50 -04:00
Frank DeMarco
cea0bb5a21
sprite edge setters
2020-08-01 19:30:16 -04:00
Frank DeMarco
555c1e51a3
- optionally preserve center when modifying box size
...
- sprite scale modifier and scale quality setting
- get filled texture method
- get map keys utility method
2020-07-31 12:10:21 -04:00
Frank DeMarco
3d439e56e0
suppress input temporarily
2020-07-22 00:53:40 -04:00
Frank DeMarco
1df303fe17
added frameset class for use with sprite class
2020-07-17 22:58:23 -04:00
Frank DeMarco
74ca4da69a
- replaced location with box, added get/set functions for size and
...
sides
- preprocessor statements for handling emscripten main loop
- pass floats to render functions
- added box and get/set box functions to sprite class
- functions for filling a texture with solid color or tile texture
2020-06-27 17:47:14 -04:00
Frank DeMarco
bbc53d357c
wishlist
2020-06-05 00:02:08 -04:00
Frank DeMarco
eb519bdf93
- restored to space texture
...
- invert option added to gl texture load
2019-10-03 14:21:23 -04:00
Frank DeMarco
b2f5f56063
- store video stashes in linked lists
...
- cube face textures demo
- only dispatch events to active nodes
- only update animation if containing object is active
2019-07-21 03:13:19 -04:00
Frank DeMarco
30e6c970d3
get screen pixels uses gl or sdl
2019-06-16 03:05:02 -04:00
Frank DeMarco
7e51a04b71
stash and write audio to recording
2019-06-04 03:20:13 -04:00
Frank DeMarco
437f2d321c
bug fix: initialize last frame timestamp
2019-05-31 23:34:04 -04:00
Frank DeMarco
c71635e5d6
keyup sends cancel to command subscribers
2019-05-31 21:53:39 -04:00
Frank DeMarco
daa7945c89
write most recent frames to video
2019-05-31 02:54:31 -04:00
Frank DeMarco
bef7c1a740
stash pixel buffers and write video frames in chunks
2019-05-25 07:28:05 -04:00
Frank DeMarco
f1ba8eed5e
write gif and mp4
2019-05-22 04:27:15 -04:00
Frank DeMarco
9210b3fcf4
write video frames in separate thread
2019-05-19 05:55:46 -04:00