Commit Graph

25 Commits

Author SHA1 Message Date
Frank DeMarco 14afcef0ce fix root lookup; add vec2 to json types; render test image when window is created 2020-08-21 02:21:34 -04:00
Frank DeMarco bab8c778ca color class, sprite hue shift, generate halo and portal effect
animation frames, ignore repeat keys, hue shifted texture
2020-08-19 03:29:46 -04:00
Frank DeMarco ae644b7138 collide box/box, box/line, box/point; sprite/sprite and sprite/box precise alpha collision 2020-08-09 16:32:32 -04:00
Frank DeMarco f5d03b9be6 - extended version of sdl gfx primitives
- drag left and right edge box
- complete segment member functions
- extension functions: get segments, get relative step, populate
pixel array
2020-08-06 18:54:50 -04:00
Frank DeMarco 16e1cc19d0 method to cancel event propagation 2020-07-27 14:19:11 -04:00
Frank DeMarco bc2a4a39ad - sprite additions: multiple locations, auto wrapping, scale mod
- remap colors on a texture
- two pixel scaling algorithms: custom scale2x based on http://www.scale2x.it/algorithm.html and superxbr
2020-07-25 17:55:27 -04:00
Frank DeMarco 3d439e56e0 suppress input temporarily 2020-07-22 00:53:40 -04:00
Frank DeMarco 0ccc00f201 - framerate indicator sprite added to Game class
- functions to build vectors from an integer range (from https://stackoverflow.com/a/30312659/1256386)
- fullscreen toggle added to Display class
2020-07-19 15:43:47 -04:00
Frank DeMarco d471bdd651 - added const qualifier to some box and sprite functions
- store frame length history for debugging
- function for setting Node parent after initialization
- set magnitude helper function
2020-07-13 00:53:12 -04:00
Frank DeMarco 74ca4da69a - replaced location with box, added get/set functions for size and
sides
- preprocessor statements for handling emscripten main loop
- pass floats to render functions
- added box and get/set box functions to sprite class
- functions for filling a texture with solid color or tile texture
2020-06-27 17:47:14 -04:00
Frank DeMarco b2f5f56063 - store video stashes in linked lists
- cube face textures demo
- only dispatch events to active nodes
- only update animation if containing object is active
2019-07-21 03:13:19 -04:00
Frank DeMarco 30e6c970d3 get screen pixels uses gl or sdl 2019-06-16 03:05:02 -04:00
Frank DeMarco 7e51a04b71 stash and write audio to recording 2019-06-04 03:20:13 -04:00
Frank DeMarco 437f2d321c bug fix: initialize last frame timestamp 2019-05-31 23:34:04 -04:00
Frank DeMarco f1ba8eed5e write gif and mp4 2019-05-22 04:27:15 -04:00
Frank DeMarco 10cc649f45 unsubscribe automatically at destruction 2019-05-18 21:25:27 -04:00
Frank DeMarco e45806f8bc create resource management objects on stack 2019-05-18 17:39:47 -04:00
Frank DeMarco 321d9df1be recorder writes video frames to folder 2019-05-16 03:51:36 -04:00
Frank DeMarco 1dbb2a2e1d save indexed screenshot to directory 2019-05-07 03:33:54 -04:00
Frank DeMarco 41dbfb8498 key map 2019-05-04 03:25:35 -04:00
Frank DeMarco 845d3bb883 pass object bound functions to delegate 2019-05-03 22:16:56 -04:00
Frank DeMarco eb35aedeef event dispatch 2019-05-03 02:09:48 -04:00
Frank DeMarco cf695b3d10 class name 2019-05-02 20:11:45 -04:00
Frank DeMarco e40201cd11 json config library 2019-05-02 06:45:41 -04:00
Frank DeMarco 949763f5d9 folder structure 2019-04-29 19:27:13 -04:00