frank
c8bc86cab7
squircle and 2d collision demo; config auto refresh
2021-08-31 23:55:38 -04:00
Frank DeMarco
35a5acbd53
optionally exclude delay time from checking if animation is playing
2020-09-05 19:40:59 -04:00
Frank DeMarco
bab8c778ca
color class, sprite hue shift, generate halo and portal effect
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animation frames, ignore repeat keys, hue shifted texture
2020-08-19 03:29:46 -04:00
Frank DeMarco
1df303fe17
added frameset class for use with sprite class
2020-07-17 22:58:23 -04:00
Frank DeMarco
74ca4da69a
- replaced location with box, added get/set functions for size and
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sides
- preprocessor statements for handling emscripten main loop
- pass floats to render functions
- added box and get/set box functions to sprite class
- functions for filling a texture with solid color or tile texture
2020-06-27 17:47:14 -04:00
Frank DeMarco
b2f5f56063
- store video stashes in linked lists
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- cube face textures demo
- only dispatch events to active nodes
- only update animation if containing object is active
2019-07-21 03:13:19 -04:00
Frank DeMarco
f1ba8eed5e
write gif and mp4
2019-05-22 04:27:15 -04:00
Frank DeMarco
321d9df1be
recorder writes video frames to folder
2019-05-16 03:51:36 -04:00