Commit Graph

33 Commits

Author SHA1 Message Date
frank e7152838d4 move gl buffer objects into framework project 2021-10-18 17:34:17 -04:00
frank cdf4b8ce0e vertex buffer object class for adding attribute data to gpu 2021-10-17 03:27:53 -04:00
frank 25e2a7ad4f use attributes object dimensions and type functions 2021-10-14 02:55:39 -04:00
frank d2f97edab9 store rectangle attributes index in attributes object 2021-10-14 00:34:55 -04:00
frank 7ba46588ea using attributes class to store generic vertices 2021-10-13 00:35:18 -04:00
frank 72279ba628 vao and vbo classes, new log functions 2021-10-02 19:39:46 -04:00
frank f03042b6e9 started implementing vao and vbo classes 2021-09-28 02:11:09 -04:00
frank c901b1b720 add Texture and Item with dependencies to makefile 2021-09-24 02:45:09 -04:00
frank ea255f5247 using texture class to store texture data 2021-09-20 02:33:32 -04:00
frank b22302a021 tiling effect using original texture size 2021-09-14 20:14:48 -04:00
frank be7b750e89 squircle top and bottom of pudding 2021-09-10 18:03:06 -04:00
frank 9271ba9226 use triangle fan for top and bottom of pudding model 2021-09-10 15:02:53 -04:00
frank eb391b911a load camera frame texture in separate thread 2021-09-09 22:57:13 -04:00
frank 5aab43896c added two jiggle effects and command for toggling them 2021-09-08 00:31:46 -04:00
frank ffede89153 portrait resolution 2021-09-06 22:12:23 -04:00
frank 081681bfe7 change sfw to sb, use Makefile skeleton from demos 2021-09-02 18:25:02 -04:00
frank b8baf6802b pudding texture from image 2021-09-01 00:08:45 -04:00
frank c7ea3aee6f added flat background to 3d scene and effects to fragment shader 2021-08-09 22:47:55 -04:00
frank 00f64b4bf9 multi layered pudding vertices 2021-08-07 01:05:55 -04:00
frank 8444f3aa16 pudding colored fragments 2021-08-02 20:15:30 -04:00
frank fb7f5390be add 3d world view 2021-07-21 02:11:02 -04:00
frank e2eec46317 toggle camera 2021-07-07 21:56:04 -04:00
frank a3a6d61d20 use opengl for rendering 2021-07-07 20:16:58 -04:00
frank 5e5a2b1e48 use immutable storage for video frame texture 2021-07-03 19:31:29 -04:00
frank af5b438f7e use opengl context for rendering 2021-07-02 22:51:59 -04:00
frank a482fa0a80 remove reserve call on item vector 2021-06-29 17:17:50 -04:00
frank cc9aa231ff add zbar to scan barcodes in video capture feed 2021-06-28 16:30:12 -04:00
frank 7b9549d413 added opencv camera capture and display 2021-06-26 20:25:57 -04:00
frank 60101b7bbc added best buy api; create shared ptr immediately from sdl texture return val 2021-06-24 17:53:58 -04:00
frank 1a090d26d5 use keys to browse images 2021-05-12 02:09:22 -04:00
frank a9c8d053d6 added edamam api 2021-05-11 23:51:33 -04:00
frank edc6d8946d incorporate api results into item properties 2021-05-11 16:50:28 -04:00
frank 8645486078 initial commit 2021-05-07 21:26:44 -04:00