frank
86ca3eabec
convert ndc box to pixel coordinates box in display
2021-11-19 14:13:37 -05:00
frank
660865b2f2
read individual vertices and components of vertices in attributes
2021-11-16 23:20:56 -05:00
frank
54cf01246b
Display object can return ndc coordinates from a pixel coordinate box
2021-11-13 14:49:56 -05:00
frank
03d179eed4
attributes can be accessed as a typed vector; box set gl mode function; mouse events are suppressed in addition to key events when input is suppressed
2021-11-09 23:30:27 -05:00
frank
863db5467b
mod only works on int
2021-11-04 01:16:09 -04:00
frank
dd736f341f
started utilities file
2021-11-01 17:33:27 -04:00
frank
2c0517b9e2
change uint to int for attributes bind index
2021-10-29 22:09:01 -04:00
frank
950a95502b
attributes print format
2021-10-29 01:07:48 -04:00
frank
70bc054c7f
updated documentation of attribute index
2021-10-26 14:05:43 -04:00
frank
9e5ecc3ace
bind and enable/disable attributes
2021-10-26 12:48:02 -04:00
frank
8972b0c868
move stream operator overloads into std namespace
2021-10-22 15:06:05 -04:00
frank
186d14cb48
print glm matrix types
2021-10-19 16:22:56 -04:00
frank
3212dc15cf
vbo, vao, and buffer classes
2021-10-18 17:33:33 -04:00
frank
3e5e0fcbb8
pass attributes as int
2021-10-17 03:26:15 -04:00
frank
3baaa7624e
add dimensions and type functions to attributes class
2021-10-14 02:55:17 -04:00
frank
64f6b765a7
add index to attributes class
2021-10-14 00:31:35 -04:00
frank
1690bb5f19
attributes object for holding generic gl vertices
2021-10-13 00:34:11 -04:00
frank
a6bcc2a4d9
stream operator for all variants of glm vec
2021-10-08 23:43:21 -04:00
frank
f70ea1c215
started log class
2021-10-02 19:21:07 -04:00
frank
f03d58dae1
pass specialized generate function to generic base function for globject
2021-09-28 02:09:49 -04:00
frank
6adac9806f
abstract base class for GL objects
2021-09-24 02:43:38 -04:00
frank
1a4b8507e3
GL texture class; logging functions changed to static
2021-09-20 02:32:15 -04:00
frank
87b1fa735c
minor change NULL to nullptr
2021-09-09 22:55:41 -04:00
frank
e2f5126d0a
shorten is_playing to playing
2021-09-08 23:56:06 -04:00
frank
3b6b946560
add default constructor to Animation, set private members in Timer
2021-09-08 20:07:11 -04:00
frank
18f83968f3
added gl coordinates option to box
2021-09-06 22:11:56 -04:00
frank
ada139c26f
change sfw namespace to sb
2021-09-02 18:23:48 -04:00
frank
c8bc86cab7
squircle and 2d collision demo; config auto refresh
2021-08-31 23:55:38 -04:00
frank
ba44b8e8d5
box documentation, remove get/set prefixes from Box and Segment
2021-08-14 19:53:39 -04:00
frank
fe3e0bf27f
optionally pass a vector to fill with circle points
2021-08-07 01:05:16 -04:00
frank
2831f2fc60
restored gl screen capture; get points on circle utility function
2021-08-02 20:18:56 -04:00
frank
14759a1c79
box aspect function
2021-07-21 02:08:45 -04:00
frank
569e203409
move gl attributes to right before opening gl context; file to string func
2021-07-02 22:42:48 -04:00
frank
17adaed169
node uses shared ptr to store sdl texture
2021-06-29 17:15:47 -04:00
frank
95a1e6b5b1
added licensing info
2021-06-26 20:25:03 -04:00
frank
fff9e13562
custom log function; change Game and Node from struct to class
2021-06-24 17:40:30 -04:00
frank
4ece64442f
custom logging function
2021-05-08 20:01:53 -04:00
frank
a8948bca73
fix user config merge; clear screen to black; reset to single box on sprite unload
2021-05-07 21:19:23 -04:00
Frank DeMarco
ca44bc4b3a
new parameters for Mix_OpenAudio
2021-04-11 00:30:15 -04:00
Frank DeMarco
ad7d42155d
precise collision detection used Pixel object; fixed out of scope bug in collision detection
2020-09-12 21:57:27 -04:00
Frank DeMarco
72a36a1d57
box crop and fits; Pixel class support for reading screen pixels
2020-09-12 20:29:26 -04:00
Frank DeMarco
013f8279d4
audio, sfx and bgm classes; filesystem path added as type to json lib
2020-09-11 18:01:27 -04:00
Frank DeMarco
be360b8a47
sprite update accepts a list of subsections of the sprite to draw
2020-09-08 17:34:47 -04:00
Frank DeMarco
a0897d80b4
set frameset size when frame indicies are added
2020-09-07 20:32:45 -04:00
Frank DeMarco
7d00cda9bb
added segment constructors for 2 boxes and 2 sprites
2020-09-07 04:11:59 -04:00
Frank DeMarco
c6341d2bfc
added get point on circle function
2020-09-06 16:05:19 -04:00
Frank DeMarco
df8bf267f0
added const qualifier to box stamp method
2020-09-06 03:02:02 -04:00
Frank DeMarco
35a5acbd53
optionally exclude delay time from checking if animation is playing
2020-09-05 19:40:59 -04:00
Frank DeMarco
0e6e506c68
added children to sprites; sprite can set canvas it will draw on; fixed memory leak in precise collision detection on scaled sprites
2020-09-04 23:10:39 -04:00
Frank DeMarco
877d63cf4e
fix sprite wipe and precision collision for scaled sprites; box move and return copy function
2020-09-02 23:32:01 -04:00
Frank DeMarco
3a571adaa3
segment comparison operators; get sdl surface from pixels
2020-09-01 17:00:17 -04:00
Frank DeMarco
9058f93ad9
reverse wipe; more precision converting floats in box to sdl_rect
2020-08-31 16:36:56 -04:00
Frank DeMarco
54a8c219ed
add wipe animation to sprite
2020-08-29 23:49:45 -04:00
Frank DeMarco
66f6d6ef81
specify render driver in config; print all renderer options
2020-08-28 22:17:01 -04:00
Frank DeMarco
536a5ec5f5
separate move weighted from move in sprite class
2020-08-27 20:41:21 -04:00
Frank DeMarco
edc836908d
box inherits sdl_rect; color comparison operators; pixels operator() returns pointer of void, 8bit, 16bit, or 32bit; remap texture uses pixel class
2020-08-26 16:43:43 -04:00
Frank DeMarco
8346f43f21
- Pixel class generalizes pixel access, reads, writes, and applies
...
pixel value modifications to textures of any SDL_TEXTUREACCESS_* and
any pixel format
- Color inherits SDL_Color directly instead of emulating it
- added cast operator for converting Box to SDL_Rect
2020-08-22 20:06:06 -04:00
Frank DeMarco
14afcef0ce
fix root lookup; add vec2 to json types; render test image when window is created
2020-08-21 02:21:34 -04:00
Frank DeMarco
bab8c778ca
color class, sprite hue shift, generate halo and portal effect
...
animation frames, ignore repeat keys, hue shifted texture
2020-08-19 03:29:46 -04:00
Frank DeMarco
ae644b7138
collide box/box, box/line, box/point; sprite/sprite and sprite/box precise alpha collision
2020-08-09 16:32:32 -04:00
Frank DeMarco
2b9dd44ff7
- fix bug in box right drag
...
- print int vector
- duplicate texture resized
2020-08-07 01:38:19 -04:00
Frank DeMarco
f5d03b9be6
- extended version of sdl gfx primitives
...
- drag left and right edge box
- complete segment member functions
- extension functions: get segments, get relative step, populate
pixel array
2020-08-06 18:54:50 -04:00
Frank DeMarco
1861b80aa4
line intersection formula from GraphicsGems; started Segment class
2020-08-02 00:52:50 -04:00
Frank DeMarco
cea0bb5a21
sprite edge setters
2020-08-01 19:30:16 -04:00
Frank DeMarco
555c1e51a3
- optionally preserve center when modifying box size
...
- sprite scale modifier and scale quality setting
- get filled texture method
- get map keys utility method
2020-07-31 12:10:21 -04:00
Frank DeMarco
16e1cc19d0
method to cancel event propagation
2020-07-27 14:19:11 -04:00
Frank DeMarco
bc2a4a39ad
- sprite additions: multiple locations, auto wrapping, scale mod
...
- remap colors on a texture
- two pixel scaling algorithms: custom scale2x based on http://www.scale2x.it/algorithm.html and superxbr
2020-07-25 17:55:27 -04:00
Frank DeMarco
3d439e56e0
suppress input temporarily
2020-07-22 00:53:40 -04:00
Frank DeMarco
5df099354b
compare event accepts vector of commands
2020-07-21 15:04:12 -04:00
Frank DeMarco
8eeeb82f4c
any key command
2020-07-21 01:09:34 -04:00
Frank DeMarco
0ccc00f201
- framerate indicator sprite added to Game class
...
- functions to build vectors from an integer range (from https://stackoverflow.com/a/30312659/1256386 )
- fullscreen toggle added to Display class
2020-07-19 15:43:47 -04:00
Frank DeMarco
1df303fe17
added frameset class for use with sprite class
2020-07-17 22:58:23 -04:00
Frank DeMarco
d471bdd651
- added const qualifier to some box and sprite functions
...
- store frame length history for debugging
- function for setting Node parent after initialization
- set magnitude helper function
2020-07-13 00:53:12 -04:00
Frank DeMarco
605360bae5
Sprite accepts alpha mod parameter; duplicate texture method
2020-07-11 02:06:58 -04:00
Frank DeMarco
74ca4da69a
- replaced location with box, added get/set functions for size and
...
sides
- preprocessor statements for handling emscripten main loop
- pass floats to render functions
- added box and get/set box functions to sprite class
- functions for filling a texture with solid color or tile texture
2020-06-27 17:47:14 -04:00
Frank DeMarco
b2f5f56063
- store video stashes in linked lists
...
- cube face textures demo
- only dispatch events to active nodes
- only update animation if containing object is active
2019-07-21 03:13:19 -04:00
Frank DeMarco
d7f1877cbe
reserve 100 video stashes temporary fix
2019-06-16 19:12:21 -04:00
Frank DeMarco
30e6c970d3
get screen pixels uses gl or sdl
2019-06-16 03:05:02 -04:00
Frank DeMarco
7e51a04b71
stash and write audio to recording
2019-06-04 03:20:13 -04:00
Frank DeMarco
437f2d321c
bug fix: initialize last frame timestamp
2019-05-31 23:34:04 -04:00
Frank DeMarco
c71635e5d6
keyup sends cancel to command subscribers
2019-05-31 21:53:39 -04:00
Frank DeMarco
daa7945c89
write most recent frames to video
2019-05-31 02:54:31 -04:00
Frank DeMarco
bef7c1a740
stash pixel buffers and write video frames in chunks
2019-05-25 07:28:05 -04:00
Frank DeMarco
92178b8f42
free recorder pixel data
2019-05-24 22:43:30 -04:00
Frank DeMarco
f1ba8eed5e
write gif and mp4
2019-05-22 04:27:15 -04:00
Frank DeMarco
9210b3fcf4
write video frames in separate thread
2019-05-19 05:55:46 -04:00
Frank DeMarco
10cc649f45
unsubscribe automatically at destruction
2019-05-18 21:25:27 -04:00
Frank DeMarco
e45806f8bc
create resource management objects on stack
2019-05-18 17:39:47 -04:00
Frank DeMarco
040a2b52ff
fix key map combinations modifiers
2019-05-16 04:04:02 -04:00
Frank DeMarco
321d9df1be
recorder writes video frames to folder
2019-05-16 03:51:36 -04:00
Frank DeMarco
1dbb2a2e1d
save indexed screenshot to directory
2019-05-07 03:33:54 -04:00
Frank DeMarco
ebd8f34266
translate key down to command event
2019-05-04 20:30:39 -04:00
Frank DeMarco
41dbfb8498
key map
2019-05-04 03:25:35 -04:00
Frank DeMarco
845d3bb883
pass object bound functions to delegate
2019-05-03 22:16:56 -04:00
Frank DeMarco
eb35aedeef
event dispatch
2019-05-03 02:09:48 -04:00
Frank DeMarco
cf695b3d10
class name
2019-05-02 20:11:45 -04:00
Frank DeMarco
e40201cd11
json config library
2019-05-02 06:45:41 -04:00
Frank DeMarco
949763f5d9
folder structure
2019-04-29 19:27:13 -04:00