Frank DeMarco
3a571adaa3
segment comparison operators; get sdl surface from pixels
2020-09-01 17:00:17 -04:00
Frank DeMarco
9058f93ad9
reverse wipe; more precision converting floats in box to sdl_rect
2020-08-31 16:36:56 -04:00
Frank DeMarco
54a8c219ed
add wipe animation to sprite
2020-08-29 23:49:45 -04:00
Frank DeMarco
66f6d6ef81
specify render driver in config; print all renderer options
2020-08-28 22:17:01 -04:00
Frank DeMarco
536a5ec5f5
separate move weighted from move in sprite class
2020-08-27 20:41:21 -04:00
Frank DeMarco
edc836908d
box inherits sdl_rect; color comparison operators; pixels operator() returns pointer of void, 8bit, 16bit, or 32bit; remap texture uses pixel class
2020-08-26 16:43:43 -04:00
Frank DeMarco
8346f43f21
- Pixel class generalizes pixel access, reads, writes, and applies
...
pixel value modifications to textures of any SDL_TEXTUREACCESS_* and
any pixel format
- Color inherits SDL_Color directly instead of emulating it
- added cast operator for converting Box to SDL_Rect
2020-08-22 20:06:06 -04:00
Frank DeMarco
14afcef0ce
fix root lookup; add vec2 to json types; render test image when window is created
2020-08-21 02:21:34 -04:00
Frank DeMarco
bab8c778ca
color class, sprite hue shift, generate halo and portal effect
...
animation frames, ignore repeat keys, hue shifted texture
2020-08-19 03:29:46 -04:00
Frank DeMarco
ae644b7138
collide box/box, box/line, box/point; sprite/sprite and sprite/box precise alpha collision
2020-08-09 16:32:32 -04:00
Frank DeMarco
2b9dd44ff7
- fix bug in box right drag
...
- print int vector
- duplicate texture resized
2020-08-07 01:38:19 -04:00
Frank DeMarco
f5d03b9be6
- extended version of sdl gfx primitives
...
- drag left and right edge box
- complete segment member functions
- extension functions: get segments, get relative step, populate
pixel array
2020-08-06 18:54:50 -04:00
Frank DeMarco
1861b80aa4
line intersection formula from GraphicsGems; started Segment class
2020-08-02 00:52:50 -04:00
Frank DeMarco
cea0bb5a21
sprite edge setters
2020-08-01 19:30:16 -04:00
Frank DeMarco
555c1e51a3
- optionally preserve center when modifying box size
...
- sprite scale modifier and scale quality setting
- get filled texture method
- get map keys utility method
2020-07-31 12:10:21 -04:00
Frank DeMarco
16e1cc19d0
method to cancel event propagation
2020-07-27 14:19:11 -04:00
Frank DeMarco
bc2a4a39ad
- sprite additions: multiple locations, auto wrapping, scale mod
...
- remap colors on a texture
- two pixel scaling algorithms: custom scale2x based on http://www.scale2x.it/algorithm.html and superxbr
2020-07-25 17:55:27 -04:00
Frank DeMarco
3d439e56e0
suppress input temporarily
2020-07-22 00:53:40 -04:00
Frank DeMarco
5df099354b
compare event accepts vector of commands
2020-07-21 15:04:12 -04:00
Frank DeMarco
8eeeb82f4c
any key command
2020-07-21 01:09:34 -04:00
Frank DeMarco
0ccc00f201
- framerate indicator sprite added to Game class
...
- functions to build vectors from an integer range (from https://stackoverflow.com/a/30312659/1256386 )
- fullscreen toggle added to Display class
2020-07-19 15:43:47 -04:00
Frank DeMarco
1df303fe17
added frameset class for use with sprite class
2020-07-17 22:58:23 -04:00
Frank DeMarco
d471bdd651
- added const qualifier to some box and sprite functions
...
- store frame length history for debugging
- function for setting Node parent after initialization
- set magnitude helper function
2020-07-13 00:53:12 -04:00
Frank DeMarco
605360bae5
Sprite accepts alpha mod parameter; duplicate texture method
2020-07-11 02:06:58 -04:00
Frank DeMarco
74ca4da69a
- replaced location with box, added get/set functions for size and
...
sides
- preprocessor statements for handling emscripten main loop
- pass floats to render functions
- added box and get/set box functions to sprite class
- functions for filling a texture with solid color or tile texture
2020-06-27 17:47:14 -04:00
Frank DeMarco
b2f5f56063
- store video stashes in linked lists
...
- cube face textures demo
- only dispatch events to active nodes
- only update animation if containing object is active
2019-07-21 03:13:19 -04:00
Frank DeMarco
d7f1877cbe
reserve 100 video stashes temporary fix
2019-06-16 19:12:21 -04:00
Frank DeMarco
30e6c970d3
get screen pixels uses gl or sdl
2019-06-16 03:05:02 -04:00
Frank DeMarco
7e51a04b71
stash and write audio to recording
2019-06-04 03:20:13 -04:00
Frank DeMarco
437f2d321c
bug fix: initialize last frame timestamp
2019-05-31 23:34:04 -04:00
Frank DeMarco
c71635e5d6
keyup sends cancel to command subscribers
2019-05-31 21:53:39 -04:00
Frank DeMarco
daa7945c89
write most recent frames to video
2019-05-31 02:54:31 -04:00
Frank DeMarco
bef7c1a740
stash pixel buffers and write video frames in chunks
2019-05-25 07:28:05 -04:00
Frank DeMarco
92178b8f42
free recorder pixel data
2019-05-24 22:43:30 -04:00
Frank DeMarco
f1ba8eed5e
write gif and mp4
2019-05-22 04:27:15 -04:00
Frank DeMarco
9210b3fcf4
write video frames in separate thread
2019-05-19 05:55:46 -04:00
Frank DeMarco
10cc649f45
unsubscribe automatically at destruction
2019-05-18 21:25:27 -04:00
Frank DeMarco
e45806f8bc
create resource management objects on stack
2019-05-18 17:39:47 -04:00
Frank DeMarco
040a2b52ff
fix key map combinations modifiers
2019-05-16 04:04:02 -04:00
Frank DeMarco
321d9df1be
recorder writes video frames to folder
2019-05-16 03:51:36 -04:00
Frank DeMarco
1dbb2a2e1d
save indexed screenshot to directory
2019-05-07 03:33:54 -04:00
Frank DeMarco
ebd8f34266
translate key down to command event
2019-05-04 20:30:39 -04:00
Frank DeMarco
41dbfb8498
key map
2019-05-04 03:25:35 -04:00
Frank DeMarco
845d3bb883
pass object bound functions to delegate
2019-05-03 22:16:56 -04:00
Frank DeMarco
eb35aedeef
event dispatch
2019-05-03 02:09:48 -04:00
Frank DeMarco
cf695b3d10
class name
2019-05-02 20:11:45 -04:00
Frank DeMarco
e40201cd11
json config library
2019-05-02 06:45:41 -04:00
Frank DeMarco
949763f5d9
folder structure
2019-04-29 19:27:13 -04:00